Effect | |
---|---|
![]() Bash![]() Protection Instant Range 1sq Cost 1% Mana Cooldown 1s Skill Points 1 | Swings your weapon with force, dealing 100% (Weapon Power) weapon damage.
Every third Bash deals 100% (Weapon Power) weapon damage to the main target and 50% (Weapon Power) weapon damage in a small area around you, causing 20% slow for 2 seconds to all targets. |
![]() Provoke![]() Protection Instant Range 1sq Cost 4% Mana Cooldown 15s Skill Points 2 | Forces all targets in a medium area to attack you, causing very high threat, reduced for enemies that were already attacking you. All taunted enemies cannot change their target for 4 seconds. |
![]() Smiting Smash![]() Protection Instant Range 1sq Cost 3% Mana Cooldown 20s Skill Points 2 | Deals 100% (Weapon Power) weapon damage to all targets around you, lowering their (Attack Power) by 10% and slowing them by 10% for 6 seconds.
Increases (Attack Power) reduction and slow effectiveness dealt to targets by 5% per 10 Aether consumed. |
![]() Spirits Resolve![]() Protection Instant Range 1sq Cost 10% Mana Cooldown 20s Skill Points 2 | Place a shield of 300% (Defense Power) on yourself for 4 seconds. |
![]() Revenge![]() Protection Instant Range 1sq Cost 6% Mana Cooldown 30s Skill Points 3 | Deals 100% (Weapon Power) weapon damage to the target. Adjacent creatures will receive 25% of the damage dealt to the target.
Increases the damage by 30% (Weapon Power) to the target creature and increases the damage dealt to adjacent creatures by 15% per 10 Aether consumed.
Taking damage for at least 10% of your Maximum Health will cause Revenge to use 50 Aether without consuming it for 5 seconds. |
![]() Safeguard![]() Protection Instant Range 6sq Cost 7% Mana Cooldown 30s Skill Points 3 | Focuses your protective will on a party member. 50% of the damage taken by selected party member is redirected to you for 10 seconds.
Reduces 10% of all incoming damage (except the redirected damage) for the duration of the effect. |
![]() Shield Throw![]() Protection Instant Range 4sq Cost 3% Mana Cooldown 20s Skill Points 3 | Throws a spiritual shield at the target, dealing 30% (Weapon Power) weapon damage and interrupting any channeling from the target. |
![]() Banner Of Protection![]() Protection Instant Range 4sq Cost 5% Mana Cooldown 30s Skill Points 4 | Place a banner on the ground. Increases (Defense Power) by 5% for 15 seconds to party members within a large area around the banner.
Increases (Defense Power) by additional 3% per 10 Aether consumed. |
![]() Blessed Earth![]() Protection Instant Range 1sq Cost 7% Mana Cooldown 30s Skill Points 4 | Deals 7.5% (Weapon Defense) + 7.5% (Spell Defense) + 5% (Adaptative Damage) per second in a medium area, healing the caster 0.5% (Maximum Health) per second for every target hit for 6 seconds up to a maximum of 12 targets.
Increases damage by 2.5% (Weapon Defense) + 2.5% (Spell Defense) + 3% (Adaptative Damage) per 10 Aether consumed. |
![]() Spirit Shield![]() Protection Instant Range 1sq Cost 7% Mana Cooldown 60s Skill Points 4 | Increases your (Defense Power) by 10% for 8 seconds, but also decreasing your (Attack Power) by 10% for the same duration.
Increases (Defense Power) by additional 7% per 10 Aether consumed. |
![]() Unbreakable![]() Protection Instant Range 1sq Cost 10% Mana Cooldown 60s Skill Points 5 | Absorbs 90% of all damage received for 3.5 seconds. When it ends, 50% of the damage absorbed during Unbreakable is healed back to you over 5 seconds.
While Unbreakable is active, you move 30% slower and have your (Weapon Power) and (Spell Power) reduced by 90%. |
![]() Unchained![]() Protection Instant Range 1sq Cost 8% Mana Cooldown 60s Skill Points 5 | Removes any movement impairing effects, such as slows, stuns and snares and makes you immune to them for 6 seconds. |
Effect | |
---|---|
![]() Direhorn Drake![]() Unchained![]() Protection | You regenerate 1.2/1.5/1.8/2.1/2.4/2.7% of your Maximum Health per second while Unchained is active. |
![]() Dwarf Commoner![]() Spirits Resolve![]() Protection | While the shield from Spirits Resolve is active, reflects 20/25/30/35/40/45% of received damage to targets around you. |
![]() Froll Gladiator![]() Spirit Shield![]() Protection | Spirit Shield reflects 15/18/21/24/27/30% of the damage taken as (Spell Power) spell damage. |
![]() Hoglet![]() Spirits Resolve![]() Protection | While the shield from Spirits Resolve is active, increases your (Defense Power) by %d%. |
![]() Iceforge Hallkeeper![]() Unbreakable![]() Protection | Unbreakable reduces healing received by %d% for its duration and no longer heals you when it ends, instead bursts around you dealing 100% of the absorbed damage as (Spell Power) spell damage. |
![]() Jackal Moonblade![]() Spirit Shield![]() Protection | Spirit Shield increases the healing you receive while it's active by 10/12.5/15/17.5/20/22.5%. |
![]() Lavacap Mushroom![]() Blessed Earth![]() Protection | Blessed Earth doesn't heal you anymore, but its damage is increased by 15/18/21/24/27/30%. |
![]() Mindslave Taskmaster![]() Revenge![]() Protection | Your Revenge stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds. |
![]() Minotaur Champion![]() Provoke![]() Protection | For every enemy affected by Provoke, gain 5/6/7/8/9/10% (Defense Power) for 6 seconds, up to a maximum of 3 stacks. |
![]() Minotaur Warden![]() Shield Throw![]() Protection | Shield Throw will taunt the target for 4 seconds and give you a 100/110/120/130/140/150% (Defense Power) barrier for 8 seconds. |
![]() Morningfox Cub![]() Safeguard![]() Protection | The target of Safeguard and you share 20/25/30/35/40/45% of the healing received by all sources for its duration. |
![]() Morningstar Judge![]() Blessed Earth![]() Protection | You and your party members inside the area of Blessed Earth will receive increased healing from all skills by 10/12/14/16/18/20%. |
![]() Orc Chieftain![]() Provoke![]() Protection | Provoke increases the (Attack Power) of all targets hit by 5/7/9/11/13/15% but decreases their (Defense Power) by 5/7/9/11/13/15% for 6 seconds. |
![]() Orc Nightstar![]() Banner Of Protection![]() Protection | Banner of Protection also grants 5/6/7/8/9/10% (Attack Power) to the caster and friendly targets within its area of effect. |
![]() Pirate Freebooter![]() Revenge![]() Protection | When you get hit for 10% or more of your health from a single attack or skill, reduce Revenge cooldown by 6/7.5/9/10.5/12/13.5 seconds. This effect can only occur once every 10 seconds. |
![]() Saurian Scaleshield![]() Shield Throw![]() Protection | Shield Throw now bounces to 3 additional targets in a medium area, dealing 100/120/140/160/180/200% (Weapon Power) Weapon Damage. Bounces do not interrupt. |
![]() Shark Goldfin![]() Unchained![]() Protection | For each movement impairing type cleansed, gain 5/6/7/8/9/10% bonus (Attack Power) for 6 seconds. |
![]() Skeleton Pikeman![]() Unbreakable![]() Protection | Instead of only healing you, nearby party members will also be healed for 50/60/70/80/90/100% of the healing amount as well. |
![]() Skeleton Soldier![]() Bash![]() Protection | Bash applies Fumble to targets for 12 seconds. This effect can stack up to 3 times. Fumble reduces the target (Attack Power) by 2/2.4/2.8/3.2/3.6/4% per stack. New stack will refresh the duration of Fumble. |
![]() Toad Sentinel![]() Safeguard![]() Protection | Increase the (Defense Power) of your Safeguard target by 15/20/25/30/35/40% of your (Defense Power). |
![]() Troll Champion![]() Smiting Smash![]() Protection | Smithing Smash now applies Overwhelmed for 8 seconds to targets hit by it. Targets affected by Overwhelmed will take 10/12.5/15/17.5/20/22.5% increased damage from Revenge. |
![]() Warhog![]() Banner Of Protection![]() Protection | Banner of Protection also raises the effectiveness of Health Regeneration of the caster and friendly targets within its area of effect by 65/80/95/110/125/140%. |
![]() Winterborn Guardian![]() Smiting Smash![]() Protection | Smiting Smash will apply Blessed Resonance to targets hit by it for 10 seconds, Blessed Resonance increases the damage of your Blessed Earth by 20/25/30/35/40/45%. |
![]() Zorian Shoreguard![]() Bash![]() Protection | Whenever you use Bash there is a 5/6/7/8/9/10% chance for it to reset the cooldown of your Smiting Smash, allowing Smiting Smash to be cast at a value that's equal to consuming 50 Aether for free. |