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The Executioner class is a combination of the Witchcraft, Protection and Shadow archetypes.

  • Melee Weapon
  • AoE
  • Healing
  • Self-shield
  • Self-heal
  • Protect
  • Damage Resist
  • Damage Reflect
  • Taunt
  • Slow
  • Stun
  • Interrupt
  • Attack Debuff
  • Defense Buff
  • CC Resist
  • Basic Attack
  • Critical
  • DoT
  • Movement
  • Teleport
  • Snare
  • Silence
  • Self-cleanse
  • Heal Debuff
  • Ranged Spells
  • Damage reflect
  • Hex
  • Dispel
  • Mana Drain
  • Global Cooldown
  • Spell Def Debuff
  • Healing Debuff

Executioner
Passives

  • Arcane Corruption

    Whenever you deal damage, applies a stack of Arcane Corruption to the target every 3 seconds. Each stack of Arcane Corruption reduces the target's healing by 1% up to 10 times. When Arcane Corruption reaches 10 stacks, doubles the healing reduction for 6 seconds, removes 1 random beneficial effect on the target and removes all the remaining stacks.
  • Bloodmancer

    Whenever you deal damage over time, heal for 10% of the dealt damage.
  • Cheap Shot

    Whenever you deal damage, there is a 10% chance to increase your current Critical Strike Chance by 10% for 6 seconds.
  • Creeping Death

    Whenever a target is below 50% health, damage over time skills deal 10% more damage. When a target is below 25% health, damage over time skills increase the damage dealt to 30%.
  • Cursed Touch

    Increases the total damage of over time skills by 20%.
  • Deadly Duelist

    When dual wielding or using a Light Blade, gain 20% Attack Speed. Gain 5% critical damage when not dual wielding or using a Light Blade.
  • Devout Protector

    Receive 10% less damage when equipped with any shield.
  • Divine Purpose

    Raises your Health Regeneration by 30%.
  • Exploitation

    Whenever you deal damage to a target with a skill, apply an Exploitation stack to the target. Each stack of Exploitation reduces the target's (Defense Power) by 0.25% while increasing your (Defense Power) by the same amount for 20 seconds up to 20 stacks. Every subsequent stack will refresh the duration.
  • Giant's Blood

    Increases your health by 10%.
  • Guardian

    When you are below 80% health, any damage received has a 5% chance to activate Guardian. Heals 1% of your total health per second for 10 seconds. This skill can be activated once every 20 seconds.
  • Killer Instinct

    Increases the damage you deal against targets with 70% or less health by 5%. This effect is increased to 20% additional damage against targets with 25% or less health.
  • Lethal Toxins

    Increases the effectiveness of skills' slow by 33% of the base amount.
  • Shadow Proficiency

    Whenever you deal a critical strikes, applies a stack of Shadow Wound to the target for 8 seconds. Each stack of Shadow Wound reduces the target's healing received by 2% up to 10 times. When Shadow Wound reaches 10 stacks, doubles the healing reduction for 10 seconds and remove all the remaining stacks.
  • Strong Footed

    Reduces the duration of slows, stuns and snares by 30%.
  • Trickster

    Every hit you land on the target, will steal Movement Speed from it by 1% for 3.5 seconds. Double the amount for melee. Up to 10 stacks. Dealing damage to a different target will remove trickster effects from the previous target. This effect can occur every 0.5 seconds.
  • Undying Will

    Whenever your health is below 20%, raise your (Defense Power) by 200% for 6 seconds. This effect can occur once every 2 minutes.
  • Witchcraft Mastery

    Decreases global cooldown on skills by 10%.

Executioner
Skill Trees

Protection

Shadow

Witchcraft

Executioner
Spells

Effect

Arcane Pulse

Instant
Range 6sq
Cost 1% Mana
Cooldown 1s
Skill Points 1
Deals 70% (Spell Power) spell damage, applying a Pulse stack. Each stack of Pulse reduces target's (Spell Defense) by 2.5% (Spell Power) for 4 seconds up to 3 stacks. Every third Arcane Pulse deals an additional 20% (Spell Power) spell damage.

Bash

Instant
Range 1sq
Cost 1% Mana
Cooldown 1s
Skill Points 1
Swings your weapon with force, dealing 100% (Weapon Power) weapon damage. Every third Bash deals 100% (Weapon Power) weapon damage to the main target and 50% (Weapon Power) weapon damage in a small area around you, causing 20% slow for 2 seconds to all targets.

Curse

Instant
Range 6sq
Cost 2% Mana
Cooldown 1s
Skill Points 1
Applies a Curse that deals 20% (Spell Power) spell damage to the target every 1 second for 12 seconds. Whenever a Cursed target is defeated, generates 10 Aether.

Quick Slash

Instant
Range 1sq
Cost 1% Mana
Cooldown 1s
Skill Points 1
Slashes the target, dealing 105% (Weapon Power) weapon damage. Every third Quick Slash has a guaranteed chance to critical hit.

Arcane Torrent

Channeling
Range 6sq
Cost 4% Mana
Cooldown 15s
Skill Points 2
Fires 5 arcane bolts dealing 40% (Spell Power) spell damage for 3 seconds. Increases the number of arcane bolts by 1 per 10 Aether consumed. Reduces the cooldown of Arcane Torrent by 0.5 second per Arcane Pulse stack.

Leech

Instant
Range 6sq
Cost 5% Mana
Cooldown 20s
Skill Points 2
Throws a leech at the target, dealing 20% (Spell Power) spell damage per second for 10 seconds, healing you by the same amount.

Provoke

Instant
Range 1sq
Cost 4% Mana
Cooldown 15s
Skill Points 2
Forces all targets in a medium area to attack you, causing very high threat, reduced for enemies that were already attacking you. All taunted enemies cannot change their target for 4 seconds.

Shadow Kick

Instant
Range 1sq
Cost 5% Mana
Cooldown 20s
Skill Points 2
Kicks the target, dealing 100% (Weapon Power) weapon damage and interrupts a target's channeling. If you interrupt a skill, adds a 30% slow to the target's channeling and skill global cooldown for 4 seconds.

Shadowstrike

Instant
Range 1sq
Cost 2% Mana
Cooldown 12s
Skill Points 2
Stabs the target, dealing 50% (Weapon Power) weapon damage, applying a Bleed that deals 15% (Weapon Power) weapon damage every 1 seconds for 5 seconds. Increases damage and bleeding damage by 20% per 10 Aether consumed.

Smiting Smash

Instant
Range 1sq
Cost 3% Mana
Cooldown 20s
Skill Points 2
Deals 100% (Weapon Power) weapon damage to all targets around you, lowering their (Attack Power) by 10% and slowing them by 10% for 6 seconds. Increases (Attack Power) reduction and slow effectiveness dealt to targets by 5% per 10 Aether consumed.

Spirits Resolve

Instant
Range 1sq
Cost 10% Mana
Cooldown 20s
Skill Points 2
Place a shield of 300% (Defense Power) on yourself for 4 seconds.

Coup De Grace

Instant
Range 1sq
Cost 6% Mana
Cooldown 25s
Skill Points 3
Deals 300% (Weapon Power) weapon damage to the target. Decreases the cooldown of Coup De Grace by 2 seconds per 10 Aether consumed.

Crippling Dagger

Instant
Range 6sq
Cost 5% Mana
Cooldown 25s
Skill Points 3
Throws a dagger at the target, dealing 75% (Weapon Power) weapon damage. Crippling Dagger can be reactivated within the following 10 seconds to dash in front of the target and deal 100% (Weapon Power) weapon damage to the target and slowing them by 60% for 1.5 seconds.

Eternal Worms

Instant
Range 6sq
Cost 7% Mana
Cooldown 30s
Skill Points 3
Consumes 3 of your damage over time skills on the target, dealing 50% of their remaining damage and snaring them for 1.5 seconds. It also heals you for 60% of their remaining damage. Generates 10 Aether per damage over time skill consumed.

Magic Rupture

Instant
Range 6sq
Cost 7% Mana
Cooldown 30s
Skill Points 3
Slows the target by 20%. Gives you 20% Movement Speed for 5 seconds.

Revenge

Instant
Range 1sq
Cost 6% Mana
Cooldown 30s
Skill Points 3
Deals 100% (Weapon Power) weapon damage to the target. Adjacent creatures will receive 25% of the damage dealt to the target. Increases the damage by 30% (Weapon Power) to the target creature and increases the damage dealt to adjacent creatures by 15% per 10 Aether consumed. Taking damage for at least 10% of your Maximum Health will cause Revenge to use 50 Aether without consuming it for 5 seconds.

Safeguard

Instant
Range 6sq
Cost 7% Mana
Cooldown 30s
Skill Points 3
Focuses your protective will on a party member. 50% of the damage taken by selected party member is redirected to you for 10 seconds. Reduces 10% of all incoming damage (except the redirected damage) for the duration of the effect.

Shadowbind

Instant
Range 4sq
Cost 5% Mana
Cooldown 30s
Skill Points 3
Throws a shadow net that snares the target for 2 seconds. The duration is increased by 0.4 seconds per 10 Aether consumed.

Shield Throw

Instant
Range 4sq
Cost 3% Mana
Cooldown 20s
Skill Points 3
Throws a spiritual shield at the target, dealing 30% (Weapon Power) weapon damage and interrupting any channeling from the target.

Siphon

Channeling
Range 6sq
Cost 2% Mana
Cooldown 35s
Skill Points 3
Drains mana from your target every second over 8 seconds, up to a total of 200% (Spell Power), dealing the same amount as damage. Reduces channeling time by 1 second for every 10 Aether consumed. The total mana drained and damage dealt remain unchanged.

Stalk

Instant
Range 7sq
Cost 6% Mana
Cooldown 20s
Skill Points 3
Dashes behind the target, slowing it by 50% for 2 seconds and reducing the target's (Weapon Power) and (Spell Power) by 10% while increasing your (Weapon Power) and (Spell Power) by 10%. Stalk can be reactivated within 3 seconds to go back to the original cast location.

Anti-Healing Venom

Instant
Range 10sq
Cost 5% Mana
Cooldown 60s
Skill Points 4
Deals 50% (Weapon Power) weapon damage to the target and reduces healing received from skills by 50% for 5 seconds. Increases duration by 2 seconds per 10 Aether consumed. The range of this skill adapts to the weapon you are currently wielding.

Banner Of Protection

Instant
Range 4sq
Cost 5% Mana
Cooldown 30s
Skill Points 4
Place a banner on the ground. Increases (Defense Power) by 5% for 15 seconds to party members within a large area around the banner. Increases (Defense Power) by additional 3% per 10 Aether consumed.

Blessed Earth

Instant
Range 1sq
Cost 7% Mana
Cooldown 30s
Skill Points 4
Deals 7.5% (Weapon Defense) + 7.5% (Spell Defense) + 5% (Adaptative Damage) per second in a medium area, healing the caster 0.5% (Maximum Health) per second for every target hit for 6 seconds up to a maximum of 12 targets. Increases damage by 2.5% (Weapon Defense) + 2.5% (Spell Defense) + 3% (Adaptative Damage) per 10 Aether consumed.

Dispel

Instant
Range 6sq
Cost 6% Mana
Cooldown 30s
Skill Points 4
Removes 2 random beneficial effects from the target.

Shackles Of Pain

Instant
Range 6sq
Cost 12% Mana
Cooldown 60s
Skill Points 4
Shackles your target for 5 seconds. If you receive damage from any source, the shackled target will also receive 25% of the damage. The shared damage increases by 5% per 10 Aether consumed.

Sinister Plot

Instant
Range 1sq
Cost 6% Mana
Cooldown 45s
Skill Points 4
Generates 10 Aether per second for 20 seconds.

Spirit Shield

Instant
Range 1sq
Cost 7% Mana
Cooldown 60s
Skill Points 4
Increases your (Defense Power) by 10% for 8 seconds, but also decreasing your (Attack Power) by 10% for the same duration. Increases (Defense Power) by additional 7% per 10 Aether consumed.

Venomous Weapons

Instant
Range 1sq
Cost 10% Mana
Cooldown 45s
Skill Points 4
For the next 15 seconds, basic attacks and whenever you cast a skill and deal damage, reduce target's (Defense Power) by 1% for 8 seconds, up to 10 stacks.

Death Blossom

Instant
Range 1sq
Cost 10% Mana
Cooldown 45s
Skill Points 5
Strikes the target three times dealing 200% (Weapon Power) weapon damage in total. The total damage increases by the 60% (Weapon Power) for every 10 Aether points consumed.

Death Touch

Instant
Range 6sq
Cost 12% Mana
Cooldown 60s
Skill Points 5
Deals 200% (Spell Power) spell damage. If Death Touch hits the target while Curse is active, Curse spreads to all enemies within a small area. Increases damage by 40% (Spell Power) spell damage per 10 Aether consumed. Increases Death Touch damage by 25% if the target is 70% or below health.

Hex

Channeling
Range 6sq
Cost 10% Mana
Cooldown 45s
Skill Points 5
Turns the target into a toad for 2 seconds. Increases duration for 0.40 seconds per 10 Aether consumed.

Illusive

Instant
Range 1sq
Cost 10% Mana
Cooldown 45s
Skill Points 5
Dodges all incoming basic attacks and non-area ability damage for 2 seconds, but your (Weapon Power) and (Spell Power) will be reduced by 30% for the duration of Illusive. Increases duration by 0.6 seconds per 10 Aether consumed.

Mirror Image

Instant
Range 6sq
Cost 15% Mana
Cooldown 60s
Skill Points 5
Creates a copy of you that mimics certain skills at 15% of their effectiveness for 15 seconds. These copies have limited range and cannot move. An additional clone is created consuming 30 Aether, and another one consuming 50 Aether. Skills Affected: Concussive Shot, Precision Shot, Quick Fire, Wind Arrow, Dawn's Light, Flash Heal, Healing Channel, Holy Force, Smite, Crippling Dagger, Arcane Pulse, Arcane Torrent, Fireball, Frost Shards, Frostbolt, Pyroblast.

Unbreakable

Instant
Range 1sq
Cost 10% Mana
Cooldown 60s
Skill Points 5
Absorbs 90% of all damage received for 3.5 seconds. When it ends, 50% of the damage absorbed during Unbreakable is healed back to you over 5 seconds. While Unbreakable is active, you move 30% slower and have your (Weapon Power) and (Spell Power) reduced by 90%.

Unchained

Instant
Range 1sq
Cost 8% Mana
Cooldown 60s
Skill Points 5
Removes any movement impairing effects, such as slows, stuns and snares and makes you immune to them for 6 seconds.

Executioner
RavenCards

Effect

Bog Spider

Anti-Healing Venom

Shadow
Now also applies a Slow Venom, slowing the target by 5/7/9/11/13/15% for the skill duration.

Bone Gazer

For 6 seconds after Hex effect expiring, the target will have 15/16/17/18/19/20% reduced (Spell Defense).

Brotherhood Swordsman

Quick Slash

Shadow
Quick Slash deals 5/6/7/8/9/10% more damage. If used from behind the target, Quick Slash deals 12.5/15/17.5/20/22.5/25% bonus damage.

Brotherhood Tracker

Crippling Dagger

Shadow
After reactivating Crippling Dagger, the affected target takes 5/7/9/11/13/15% additional damage from your attacks.

Cave Spider

Shadowbind

Shadow
Shadowbind, in addition to snaring, also silences the target for 1.5/1.6/1.7/1.8/1.9/2 seconds.

Chainwraith Creep

Illusive

Shadow
Cleanses 3 movement impairing types, such as slow, stuns and snares when using Illusive. Increases the cooldown of Illusive by 30/27/24/21/18/15 seconds.

Contagious Sporewalker

Death Touch

Witchcraft
If Death Touch kills a target, its cooldown is reduced by 25/30/35/40/45/50%.

Crow Matriarch

Reduces the cooldown of Hex by 5/6/7/8/9/10 seconds.

Direhorn Drake

Unchained

Protection
You regenerate 1.2/1.5/1.8/2.1/2.4/2.7% of your Maximum Health per second while Unchained is active.

Doom Gazer

Arcane Torrent

Witchcraft
Arcane Torrent now deals additional 6/7.5/9/10.5/12/13.5% damage per Pulse stack on the target, but it consumes all Pulse stacks on use.

Dwarf Commoner

Spirits Resolve

Protection
While the shield from Spirits Resolve is active, reflects 20/25/30/35/40/45% of received damage to targets around you.

Elf Assassin

Coup De Grace

Shadow
Coup De Grace critical chance is 40/50/60/70/80/90% higher than your current critical chance.

Forest Spider

Stalk

Shadow
Stalk applies a 20/24/28/32/36/40% slow for 6 seconds.

Froll Gladiator

Spirit Shield

Protection
Spirit Shield reflects 15/18/21/24/27/30% of the damage taken as (Spell Power) spell damage.

Ghostlamp Hag

Arcane Pulse

Witchcraft
When 3 stacks of Arcane Pulse are applied on a target, it will shatter the target's (Spell Defense) by 5/5.5/6/6.5/7/7.5% (Spell Power) for 6 seconds. The target will be immune to new stacks of Arcane Pulse for this duration. A target affected by Shatter cannot be affected by it again for 12 seconds.

Glutton Hag

Eternal Worms

Witchcraft
Eternal Worms now apply Twilight Curse for each damage over time consumed up to 3 stacks. Twilight Curse deals 10/11/12/13/14/15% (Spell Power) spell damage to the target every 1 seconds for 10 seconds.

Harvester Hag

Shackles Of Pain

Witchcraft
When targets affected by your Shackles of Pain are healed, you are also healed by 30/35/40/45/50/55% of that amount.

Hell Gazer

Mirror Image

Witchcraft
Mirror Images now deal 25/30/35/40/45/50% increased damage.

Hobgoblin

Shadowstrike

Shadow
Increases the damage of the bleeding caused by Shadowstrike by 50/60/70/80/90/100%.

Hog Cultist

Curse now deals 1/2/3/4/5/6% more damage each tick from the previous one.

Hoghound Raider

Quick Slash

Shadow
Reduce Quick Slash damage by 40/35/30/25/20/15% (Weapon Power) weapon damage. Quick Slash reduces the target's (Defense Power) by 3% for 8 seconds. This effect can stack up to 3 times.

Hoghound Shaman

Arcane Pulse

Witchcraft
Each stack of Arcane Pulse increases the damage of Arcane Torrent by 5/6/7/8/9/10%.

Hoglet

Spirits Resolve

Protection
While the shield from Spirits Resolve is active, increases your (Defense Power) by %d%.

Hookmask Killer

Crippling Dagger

Shadow
Increases the Aether generated from Crippling Dagger by 10/15/20/25/30/35 but the Aether is generated over 5 seconds.

Hookmask Knave

Stalk

Shadow
Stalk generates 10/15/20/25/30/35 additional Aether over 5 seconds.

Iceforge Hallkeeper

Unbreakable

Protection
Unbreakable reduces healing received by %d% for its duration and no longer heals you when it ends, instead bursts around you dealing 100% of the absorbed damage as (Spell Power) spell damage.

Jackal Moonblade

Spirit Shield

Protection
Spirit Shield increases the healing you receive while it's active by 10/12.5/15/17.5/20/22.5%.

Lavacap Mushroom

Blessed Earth

Protection
Blessed Earth doesn't heal you anymore, but its damage is increased by 15/18/21/24/27/30%.

Manastorm Djinn

Magic Rupture

Witchcraft
Targets under the effect of Magic Rupture take 15/18/21/24/27/30% increased damage from Arcane Pulse and Arcane Torrent.

Mindslave Taskmaster

Your Revenge stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds.

Minotaur Champion

For every enemy affected by Provoke, gain 5/6/7/8/9/10% (Defense Power) for 6 seconds, up to a maximum of 3 stacks.

Minotaur Warden

Shield Throw

Protection
Shield Throw will taunt the target for 4 seconds and give you a 100/110/120/130/140/150% (Defense Power) barrier for 8 seconds.

Morningfox Cub

Safeguard

Protection
The target of Safeguard and you share 20/25/30/35/40/45% of the healing received by all sources for its duration.

Morningstar Judge

Blessed Earth

Protection
You and your party members inside the area of Blessed Earth will receive increased healing from all skills by 10/12/14/16/18/20%.

Orc Chieftain

Provoke increases the (Attack Power) of all targets hit by 5/7/9/11/13/15% but decreases their (Defense Power) by 5/7/9/11/13/15% for 6 seconds.

Orc Nightstar

Banner Of Protection

Protection
Banner of Protection also grants 5/6/7/8/9/10% (Attack Power) to the caster and friendly targets within its area of effect.

Orc Spellcaster

Siphon provides a magic barrier for 8 seconds equal to 75/90/105/120/135/150% of the mana drained. While this barrier is active, you have 15/17.5/20/22.5/25/27.5% increased mana regeneration.

Orc Witchdoctor

The target now receives a 5/6/7/8/9/10% (Defense Power) decrease for 6 seconds for each beneficial effect removed.

Pirate Freebooter

When you get hit for 10% or more of your health from a single attack or skill, reduce Revenge cooldown by 6/7.5/9/10.5/12/13.5 seconds. This effect can only occur once every 10 seconds.

Pirate Swashbuckler

Illusive

Shadow
You have a 12/15/18/21/24/27% chance to dodge any type of damage whenever Illusive is active.

Rat Burglar

Sinister Plot

Shadow
If you are engaged in combat, increase your Movement Speed by 0.25/0.5/0.75/1/1.25/1.5% per 25 Aether generated for the duration of Sinister Plot.

Rat Scavenger

Shadow Kick

Shadow
Shadow Kick now slows the target creature by 25/30/35/40/45/50% for 4 seconds.

Rubycap Mushroom

Basic attacks you make on targets affected by your Leech heal you for 10/13/16/19/22/25% health of the damage dealt.

Saltdusk Bloodmage

Shackles Of Pain

Witchcraft
While Shackles of Pain is active on the target, Leech and Siphon ticks have an increased 25/30/35/40/45/50% effectiveness.

Saltdusk Cutthroat

Death Blossom

Shadow
Death's Blossoms critical chance is 40/50/60/70/80/90% higher than your natural critical chance.

Saltdusk Ritualist

Eternal Worms

Witchcraft
Steals 2.5/3/3.5/4/4.5/5% (Attack Power) for every damage over time consumed by Eternal Worms for 8 seconds. The amount of (Attack Power) stolen from the affected target cannot be bigger than 25% of your natural maximum (Attack Power). An already affected creature cannot have its (Attack Power) stolen again.

Saurian Scaleshield

Shield Throw

Protection
Shield Throw now bounces to 3 additional targets in a medium area, dealing 100/120/140/160/180/200% (Weapon Power) Weapon Damage. Bounces do not interrupt.

Shark Goldfin

Unchained

Protection
For each movement impairing type cleansed, gain 5/6/7/8/9/10% bonus (Attack Power) for 6 seconds.

Skeleton

Whenever a target affected by Curse dies, the damage over time effect is transferred to another target in a medium area. The damage from this newly applied Curse effect is increased on the new target by 5/5.5/6/6.5/7/7.5%. This effect can be repeated as long as there are valid targets in the area.

Skeleton Haunt

Shadowstrike

Shadow
If your target is affected by a (Weapon Defense) debuff, Shadowstrike deals additional {75/87.5/100/112.5/125/137.5% (Weapon Power) weapon damage}.

Skeleton Pikeman

Unbreakable

Protection
Instead of only healing you, nearby party members will also be healed for 50/60/70/80/90/100% of the healing amount as well.

Skeleton Soldier

Bash applies Fumble to targets for 12 seconds. This effect can stack up to 3 times. Fumble reduces the target (Attack Power) by 2/2.4/2.8/3.2/3.6/4% per stack. New stack will refresh the duration of Fumble.

Skorn Acolyte

Sinister Plot

Shadow
Every 25 Aether spent, while Sinister Plot is active increases your critical chance by 0.25/0.5/0.75/1/1.25/1.5% for the duration of Sinister Plot.

Skorn Deathblade

Shadowbind

Shadow
Targets affected by Shadowbind now take 15/18/21/24/27/30% more critical damage.

Skorn Grandmaster

Magic Rupture

Witchcraft
The effectiveness of Leech, Curse and Siphon on target's under the effect of Magic Rupture are increased by 10/13/16/19/22/25% for healing by Leech, damage done by Curse or mana drained by Siphon.

Skorn Initiate

Shadow Kick

Shadow
Increases your critical chance by 10/12/14/16/18/20% if you interrupt an ability for 8 seconds.

Skorn Warlock

Arcane Torrent

Witchcraft
Each hit of Arcane Torrent reduces the target's (Spell Defense) by 0.6/0.75/0.9/1.05/1.2/1.35% for 6 seconds.

Spellslayer Drake

For each effect removed, heals for 50/55/60/65/70/75% (Spell Power).

Toad Sentinel

Safeguard

Protection
Increase the (Defense Power) of your Safeguard target by 15/20/25/30/35/40% of your (Defense Power).

Toadstool Warrior

Venomous Weapons

Shadow
While Venomous Weapons is active, basic attacks apply a stack of Poison that deals 1/1.2/1.4/1.6/1.8/2% Adaptive Damage every 2 seconds for a total of 8 seconds. New stacks reset the duration of the poison.

Troll Champion

Smiting Smash

Protection
Smithing Smash now applies Overwhelmed for 8 seconds to targets hit by it. Targets affected by Overwhelmed will take 10/12.5/15/17.5/20/22.5% increased damage from Revenge.

Troll Warlock

Death Touch

Witchcraft
Hitting a target with Death Touch now applies Empowered Curses to enemies in a small area which deal 5/6/7/8/9/10% more damage per tick than Curse and spreads Curse as normal. Empowered Curses and Curse can both be applied to the same target.

Vampire Necromancer

When below 60% health, Leech now heals you for 15/17.5/20/22.5/25/27.5% more.

Vampire Vixen

Coup De Grace

Shadow
Increases Coup de Grace damage on slowed, snared or stunned creatures by 10/12/14/16/18/20%.

Venomous Contraption

Venomous Weapons

Shadow
Venomous Weapons apply Deadly Poison to your weapons. Dealing damage with Deadly Poison increases your base critical chance by 0.5%. This effect stacks up to 24 times. Venomous Weapons stacks increased by 5/6/7/8/9/10.

Vile Wurm

Anti-Healing Venom

Shadow
Now also applies a Venom that deals 5/7/9/11/13/15% (Weapon Power) weapon damage every second for the skill duration.

Warhog

Banner Of Protection

Protection
Banner of Protection also raises the effectiveness of Health Regeneration of the caster and friendly targets within its area of effect by 65/80/95/110/125/140%.

Warlock Ezanor

Mirror Image

Witchcraft
Instead of mirroring the caster's abilities, Mirror Images now cast Decimating Bolt ability. Decimating Bolt deals 15/17.5/20/22.5/25/27.5% (Spell Power) spell damage of spell damage per active damage over time effect on the target, up to 3 active effects. Decimating Bolt takes 3 seconds to cast.

Widow Queen

Death Blossom

Shadow
Death's blossom ignores 6/9/12/15/18/21% of the (Defense Power) of its targets.

Winterborn Guardian

Smiting Smash

Protection
Smiting Smash will apply Blessed Resonance to targets hit by it for 10 seconds, Blessed Resonance increases the damage of your Blessed Earth by 20/25/30/35/40/45%.

Yornish Frostbearer

Ticks of Siphon reduces the target's mana regeneration by 2/2.5/3/3.5/4/4.5% for 15 seconds.

Zorian Shoreguard

Whenever you use Bash there is a 5/6/7/8/9/10% chance for it to reset the cooldown of your Smiting Smash, allowing Smiting Smash to be cast at a value that's equal to consuming 50 Aether for free.