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Archery

Archery Class Builds

Archery Skill Tree

Passive Skills

Archery Passives

  • Blitz

    Whenever you deal damage, you have a 10% chance to increase your haste by 30% for 6 seconds.
  • Careful Aim

    Your attacks to targets with 80% or more health deal 20% more damage.
  • Clear Focus

    Every 5th basic attack on the same target restores 10 Aether. Clear Focus lasts for 10 seconds. Every subsequent stack will refresh the duration.
  • Clever Adaptation

    Whenever you deal damage to a target, if it is 4 or more tiles away from you, deals extra 15% (Weapon Power) weapon damage. However, if the target is 3 or less tiles away from you, increases the effectiveness of your slows and snares by 30%.
  • Fleetfooted

    Taking damage for at least 10% of your Maximum Health within 2 seconds will increase your Movement Speed by 30% for 3 seconds. This effect can occur once every 20 seconds.
  • Marked for Death

    Your attacks apply Marked for Death to the target, reducing target's (Defense Power) by 0.35% for 6 seconds, up to 15 stacks. Every subsequent stack will refresh the duration. Upon reaching 15 stacks, the (Defense Power) reduction is doubled for 6 seconds, stacks will be reset when this effect ends. This effect can be applied once every 1.2 seconds.

Archery Spells

Effect

Concussive Shot

Instant
Skill points: 2
6 sq3%25sShoots an arrow that deals 75% (Weapon Power) weapon damage and slows the target by 20% for 4 seconds. Increases slow by 5% per 10 Aether consumed.

Dawn Arrow

Instant
Skill points: 4
6 sq6%45sShoots an arrow in a small area. Targets in the affected area will become Blinded and Confused for 2.5 seconds.

Disengage

Instant
Skill points: 3
6 sq5%60sShoots an arrow that deals 100% (Weapon Power) weapon damage. It knocks you back by 2 tiles and the target by 3 tiles while slowing the target by 50% for 1.5 seconds.

Dragons Arrow

Instant
Skill points: 5
6 sq10%45sShoots an arrow that causes the target to burn, dealing 80% (Weapon Power) weapon damage per second for 4 seconds. Creates a burning ground between you and the target applying the same effect to enemies crossing it and slowing them by 20%. Cooldown is reduced by 3 seconds per 10 Aether consumed.

Precision Shot

Channeling
Skill points: 3
6 sq5%30sChannels for 2.5 seconds to shoot a powerful arrow. Deals 300% (Weapon Power) weapon damage to the target. Casting time is reduced by 0.5 seconds per 10 Aether consumed

Quick Fire

Channeling
Skill points: 3
6 sq4%30sShoots 3 arrows, each one dealing 55% (Weapon Power) weapon damage for 3 seconds. Shoots 1 additional arrow per 10 Aether consumed.

Rain Of Arrows

Channeling
Skill points: 4
6 sq12%45sShoots a rain of arrows in a medium area for 2 seconds, each arrow dealing 25% (Weapon Power) weapon damage and slowing enemies hit by 30%, for 1 second. The shooting duration increases 0.5 seconds per 10 Aether consumed.

Snaring Shot

Instant
Skill points: 3
6 sq6%30sShoots an arrow that deals 50% (Weapon Power) weapon damage, applying snare to target for 2 seconds. The duration of the snare is doubled if the target is a creature.

Spirit Rangers

Channeling
Skill points: 5
6 sq16%90sShoots nine arrows over 2 seconds, each arrow hitting the target and dealing 50% (Weapon Power) weapon damage.

Venom Grenade

Instant
Skill points: 4
6 sq14%60sThrows a venom grenade in a small area, dealing 20% (Weapon Power) weapon damage per second for 6 seconds. Affected targets are slowed by 30% and their received healing is reduced by 30% for 6 seconds.

Viper Arrow

Instant
Skill points: 2
6 sq3%20sShoots an arrow that deals 60% (Weapon Power) weapon damage to the target and applies Poison that deals 5% (Weapon Power) weapon damage per second for 8 seconds. Poison damage is increased by 5% (Weapon Power) weapon damage per 10 Aether consumed.

Wind Arrow

Instant
Skill points: 1
6 sq1%1sShoots an arrow that deals 85% (Weapon Power) weapon damage to the target. Every third Wind Arrow fires an additional Wind Arrow at 50% damage.