Spell | Effect | |
---|---|---|
![]() Animated Bones | ![]() Mend![]() | Every time Mend heals a target, there is a 2.5/3/3.5/4/4.5/5% chance that Dawn's Light goes off cooldown and costs no mana for the next 10 seconds. |
![]() Astor Demon | ![]() Meteor Strike![]() | Meteor Strike now creates a fire hazard around the area it falls onto, slowing targets inside the area by 30% and dealing 25/30/35/40/45/50% (Spell Power) spell damage for 6 seconds to targets inside the hazard area. |
![]() Bat | ![]() Whirlwind![]() | Whirlwind also disarms the target affected by it for 6 seconds. Disarm reduces (Attack Power) from the target equal to its weapon (Attack Power), 50% for monsters. Cooldown of Whirlwind is increased by 25/22/19/16/13/10 seconds. |
![]() Blademaster Djinn | ![]() Wind Wall![]() | Wind Wall can be reactivated to make it explode, pushing any adjacent target 2 tiles away and applying a 10/12/14/16/18/20% slow for 3 seconds. |
![]() Blizzard Beast | ![]() Icestorm![]() | Ice shards fall twice as fast. Icestorm deals 10/12.5/15/17.5/20/22.5% more damage. |
![]() Bloodthirsty Kaiman | ![]() Holy Force![]() | Holy Force consecrates the ground in a small area around the target, leaving it burning with holy fire dealing 10/12/14/16/18/20% (Spell Power) spell damage for 10 seconds. |
![]() Boar Runt | ![]() Bull Rush![]() | Bullrush now decreases the (Defense Power) of your target by 5/6.5/8/9.5/11/12.5% (Weapon Power) for 8 seconds. |
![]() Bog Spider | ![]() Anti-Healing Venom![]() | Now also applies a Slow Venom, slowing the target by 5/7/9/11/13/15% for the skill duration. |
![]() Bone Gazer | ![]() Hex![]() | For 8 seconds after Hex effect expiring, the target will have 15/17/19/21/23/25% reduced (Spell Defense). |
![]() Boro'gorom | ![]() Healing Channel![]() | Healing Channel can now be cast while moving. Slows your Movement Speed by 60/50/40/30/20/10% while channeling. |
![]() Brotherhood Captain | ![]() Quick Fire![]() | Decreases the remaining cooldown of Spirit Rangers by 5/7/9/11/13/15 seconds. |
![]() Brotherhood Marksman | ![]() Precision Shot![]() | Precision Shot ignores 10/12/14/16/18/20% (Defense Power) of the target per 25 Aether consumed. |
![]() Brotherhood Mender | ![]() Mend![]() | Increases the healing effect of Mend on targets below 30% health by 20/25/30/35/40/45%. |
![]() Brotherhood Sorcerer | ![]() Wind Wall![]() | You and your party members can walk over Wind Wall tiles that you cast, which removes them and increases the Movement Speed of whoever stepped on them by 20/24/28/32/36/40% for 2 seconds. This effect does not stack, stepping on multiple tiles of Wind Wall only refreshes the effect. |
![]() Brotherhood Swordsman | ![]() Quick Slash![]() | Quick Slash deals 5/6/7/8/9/10% more damage. If used from behind the target, Quick Slash deals 12.5/15/17.5/20/22.5/25% bonus damage. |
![]() Brotherhood Tracker | ![]() Crippling Dagger![]() | Crippling Dagger marks the target. The marked target will receive 10/12/14/16/18/20% additional damage from your attacks for 6 seconds. |
![]() Captain Boone | ![]() Disengage![]() | Disengage reduces the cooldown of Precision Shot by 5/6/7/8/9/10 seconds. |
![]() Cave Spider | ![]() Shadowbind![]() | Shadowbind, in addition to snaring, also silences the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds. |
![]() Chainwraith Creep | ![]() Illusive![]() | Cleanses 3 movement impairing types, such as slow, stuns and snares when using Illusive. Increases the cooldown of Illusive by 60/55/50/45/40/35 seconds. |
![]() Chainwraith Haunt | ![]() Fireball![]() | Each non-critical hit of Fireball increases the critical chance of the next Fireball by a stacking 5/6/7/8/9/10% lasting for 20 seconds and up to 5 stacks. New stacks refresh the duration. Landing a critical strike with Fireball resets its critical chance back to normal. |
![]() Chainwraith Prowler | ![]() Spiked Chains![]() | Increases the slow duration by 2.5/3/3.5/4/4.5/5 seconds. |
![]() Coal Contraption | ![]() Pyroblast![]() | Increases the damage of Pyroblast by 3.5/4/4.5/5/5.5/6% for every 10% of critical damage bonus you have. |
![]() Coldstone Cub | ![]() Frost Shards![]() | Increases the base critical chance of Frost Shards by 5/7/9/11/13/15% per frost stack on the target creature. |
![]() Contagious Sporewalker | ![]() Death Touch![]() | If Death Touch kills a target, its cooldown is reduced by 25/30/35/40/45/50%. |
![]() Crow Matriarch | ![]() Hex![]() | Reduces the cooldown of Hex by 5/6/7/8/9/10 seconds. |
![]() Crowman | ![]() Force Push![]() | Casting Force Push also grants a 500% (Healing Power) barrier to you and 2 nearby party members with the lowest amount of current health for 8 seconds. Increases the cooldown of Force Push by 25/22/19/16/13/10 seconds. |
![]() Dire Bear | ![]() Berserk![]() | Berserk's duration is doubled, and your (Attack Power) is increased by 10% for 10 seconds. Your healing received is reduced by 60/55/50/45/40/35% for Berserk's duration. |
![]() Direhorn Drake | ![]() Unchained![]() | You regenerate 1/1.3/1.6/1.9/2.2/2.5% of your Maximum Health per second while Unchained is active. |
![]() Doom Gazer | ![]() Arcane Torrent![]() | Arcane Torrent now deals additional 6/7.5/9/10.5/12/13.5% damage per Pulse stack on the target, but it consumes all Pulse stacks on use. |
![]() Draconic Crusader | ![]() Dragons Arrow![]() | Targets that stand on burning ground affected by the Dragons Arrow receive a (Defense Power) reduction based on 5/6.5/8/9.5/11/12.5% of your (Weapon Power) for 6 seconds. |
![]() Draconic Pyromancer | ![]() Pyroblast![]() | Pyroblast will always critically strike against targets above 90/85/80/75/70/65% health. |
![]() Dwarf Commoner | ![]() Spirits Resolve![]() | Spirits Resolve turns into a healing overtime skill that heals every second for a total of 8 seconds. Increases Spirits Resolve healing by 75/90/105/120/135/150%. |
![]() Dwarf Elementalist | ![]() Earthquake![]() | Earthquake will occur a second time on the same tiles for 30/35/40/45/50/55% of the damage. The second Earthquake does not slow. |
![]() Dwarf Legionnaire | ![]() Guillotine![]() | Guillotine applies Mortal Wounds to the target. Reducing all healing received by 25/30/35/40/45/50% for 6 seconds. |
![]() Dwarf Mechanic | ![]() Healing Channel![]() | Healing Channel increases (Defense Power) of the affected target by 15/18/21/24/27/30%. This effect can't occur again for 10 seconds on the same target. |
![]() Dwarf Prospector | ![]() Fissure![]() | Fissure will apply 10/14/18/22/26/30% slow to targets affected for 8 seconds. |
![]() Dwarf Thunderer | ![]() Concussive Shot![]() | Concussive Shot has 2 charges and generates 20 Aether, applying 15/18/21/24/27/30% slow to the target. |
![]() Dwarf Warpriest | ![]() Holy Shackles![]() | Holy Shackles is now an instant cast skill. Its applied slow is increased by 25/30/35/40/45/50%. |
![]() Dwarf Warrior | ![]() Bladestorm![]() | Whenever you are channeling Bladestorm, you will be slowed by 45/38/31/24/17/10%. |
![]() Elderwood Goliath | ![]() Generous Influence![]() | Generous Influence doesn't increase healing anymore, but its healing is increased by 60/72/84/96/108/120% multiplicative. |
![]() Elf Assassin | ![]() Coup De Grace![]() | Coup De Grace critical chance is 40/50/60/70/80/90% higher than your current critical chance. |
![]() Elf Bowman | ![]() Disengage![]() | Disengage increases your speed by 10/14/18/22/26/30% for 3 seconds. |
![]() Elf Druid | ![]() Regenerate![]() | Target healing skills cost 15/18/21/24/27/30% less mana to targets affected by Regenerate. |
![]() Emberglow Trunk | ![]() Erupt![]() | Targets affected by Erupt take increased 15/18/21/24/27/30% critical damage bonus from skills. |
![]() Emberscale Drake | ![]() Combustion![]() | Applies a Burning Ember stack to targets affected by Combustion. Burning Ember explodes after 3 seconds, dealing 60/72/84/96/108/120% (Spell Power) spell damage to every target around the explosion. |
![]() Flamelord Djinn | ![]() Flame Tornado![]() | Flame Tornado damage has a 50/55/60/65/70/75% to apply a Scorch stack to the target for 8 seconds, dealing 5% (Spell Power) spell damage every second per stack, up to 6 stacks can be applied to the same target. |
![]() Forest Spider | ![]() Stalk![]() | Stalk applies a 20/24/28/32/36/40% slow for 6 seconds. |
![]() Froll Cryomancer | ![]() Frost Shards![]() | For each consecutive frost shard, Frost Shards hit with 5/6/7/8/9/10% more (Attack Power). |
![]() Froll Gladiator | ![]() Spirit Shield![]() | Spirit Shield reflects 15/18/21/24/27/30% of the damage taken as (Spell Power) spell damage. |
![]() Frostbound Drake | ![]() Coldblast![]() | You gain a stack of Arctic Piercing for each target hit by Coldblast. Arctic Piercing increases the (Spell Power) of your next Frost Shards by 5/6/7/8/9/10% up to 3 stacks. |
![]() Frostrisen Magus | ![]() Frost Lance![]() | If Frost Lance critically strikes, reset its cooldown. Increases the critical damage multiplier of Frost Lance by 15/18/21/24/27/30%. |
![]() Frostrisen Shardshooter | ![]() Snaring Shot![]() | Snaring Shot increases the critical chance of your next Precision Shot or Quick Fire by 5/7/9/11/13/15%. |
![]() Ghaz Archer | ![]() Rain Of Arrows![]() | Rain of Arrows shoots fire arrows that will make enemies burn for 10/12/14/16/18/20% (Weapon Power) Weapon Damage for 5 seconds. |
![]() Ghaz Sandbender | ![]() Whirlwind![]() | Whirlwind now knockbacks the target 3 tiles away and confuses the target for 1.5/1.8/2.1/2.4/2.7/3 seconds when they land. Cooldown of Whirlwind is increased by 25/22/19/16/13/10 seconds. |
![]() Ghaz Sandrider | ![]() Spiked Chains![]() | Spiked Chains reduces the (Weapon Defense) of creatures hit by 5/6.5/8/9.5/11/12.5% for 8 seconds. |
![]() Ghostlamp Hag | ![]() Arcane Pulse![]() | When 3 stacks of Arcane Pulse are applied on a target, it will shatter the target's (Defense Power) by 5/7/9/11/13/15% (Spell Power) for 8 seconds. The target will be immune to new stacks of Arcane Pulse for this duration. A target affected by Shatter cannot be affected by it again for 10 seconds. |
![]() Giant Bee | ![]() Viper Arrow![]() | Viper Arrows damage over time is increased 5/6/7/8/9/10% each tick. |
![]() Glutton Hag | ![]() Eternal Worms![]() | Eternal Worms now apply Twilight Curse for each damage over time consumed up to 3 stacks. Twilight Curse deals 10/12/14/16/18/20% (Spell Power) spell damage to the target every 3 seconds for 15 seconds. |
![]() Goblin Berserker | ![]() Berserk![]() | Berserk's duration is doubled.
You now gain half Aether from Berserk but your critical damage and haste are increased by 15/20/25/30/35/40% for 10 seconds. |
![]() Goblin Bomber | ![]() Combustion![]() | Casting Combustion increases your critical damage bonus by 15/18/21/24/27/30% for 6 seconds. |
![]() Goblin Glider | ![]() Cyclone![]() | Cyclone is no longer ranged nor bounces. Instead, Cyclones now appear around you, white, dealing 50/60/70/80/90/100% of the original damage to targets adjacent to you. |
![]() Goblin Pyro | ![]() Flame Tornado![]() | Every time a target is hit by Flame Tornado, you gain a stack of Burning Soul. Each Burning Soul stack increases your critical chance by 0.5/0.6/0.7/0.8/0.9/1% for 6 seconds. Up to a maximum of 30 stacks. New stacks refresh the duration. |
![]() Goblin Tinker | ![]() Haste![]() | Skills and basic attacks made by targets affected by your Haste skill will Shock their targets, dealing 20/24/28/32/36/40% Adaptative Damage. This effect can occur once every 1 second. |
![]() Goblin Wizard | ![]() Fireball![]() | Fireball critical hits have a 40/48/56/64/72/80% chance to reduce the cooldown of Pyroblast by 3 seconds. |
![]() Golden Guardian | ![]() Circle Of Light![]() | Circle of Light applies Mend to targets inside its area for 5/7/9/11/13/15 seconds. |
![]() Grey Wolf | ![]() Haste![]() | Instead of increasing your haste by 50%, Haste now affects you and your entire party, granting 20/24/28/32/36/40% increased haste. |
![]() Harvester Hag | ![]() Shackles Of Pain![]() | When targets affected by your Shackles of Pain are healed, you are also healed by 30/35/40/45/50/55% of that amount. |
![]() Hell Gazer | ![]() Mirror Image![]() | Mirror Images now deal 25/30/35/40/45/50% increased damage. |
![]() Hierophant Sigrid | ![]() Devotion![]() | Devotion increases your critical chance for your next healing skill by 15/18/21/24/27/30%. |
![]() High Elf Champion | ![]() Smite![]() | Casting Smite increases the critical chance of your next healing skill by 2.5/3/3.5/4/4.5/5%. This effect can stack up to 3 times and lasts for 15 seconds. |
![]() High Elf Priestess | ![]() Living Saint![]() | Increases healing critical chance by 15/17.5/20/22.5/25/27.5% and critical healing effectiveness by 25/30/35/40/45/50%. |
![]() Hobgoblin | ![]() Shadowstrike![]() | Shadowstrike no longer causes the target to bleed, however Aether bonus damage is increased by 120/150/180/210/240/270%. |
![]() Hog Cultist | ![]() Curse![]() | Curse now deals 5/6/7/8/9/10% more damage each tick from the previous one. |
![]() Hog Saboteur | ![]() Erupt![]() | Casting damaging skills on targets affected by Erupt has a 2 per Erupt stack to set the target aflame, causing 75/90/105/120/135/150% (Spell Power) spell damage to the target and targets around it. |
![]() Hog Warlord | ![]() Feasting Strike![]() | Feasting strike doesn't deal damage, but its healing effectiveness is increased by 10/12.5/15/17.5/20/22.5% per 25 Aether consumed. |
![]() Hoghound Archer | ![]() Quick Fire![]() | Increases Quick Fire base critical chance by 10/12/14/16/18/20%. For every critical strike from Quick Fire, gain 3/3.6/4.2/4.8/5.4/6% haste and Movement Speed for 6 seconds. New stacks refresh the buff duration. |
![]() Hoghound Raider | ![]() Quick Slash![]() | Reduce Quick Slash damage by 40/35/30/25/20/15% (Weapon Power) weapon damage. Quick Slash reduces the target's (Defense Power) by 4% for 6 seconds. This effect can stack up to 3 times. |
![]() Hoghound Shaman | ![]() Arcane Pulse![]() | Whenever you cast Arcane Pulse you have a 10/12/14/16/18/20% chance to reduce Arcane Torrent cooldown by 3 seconds. |
![]() Hoglet | ![]() Spirits Resolve![]() | Spirits Resolve mana cost is doubled when you are 20% health or lower, but its healing is increased by 100/110/120/130/140/150%. |
![]() Hookmask Doctor | ![]() Party Recovery![]() | When you cast Party Recovery, it will increase healing efficiency by 14/16/18/20/22/24%. |
![]() Hookmask Killer | ![]() Crippling Dagger![]() | Increases the Aether generated from Crippling Dagger by 10/15/20/25/30/35 but the Aether is generated over 5 seconds. |
![]() Hookmask Knave | ![]() Stalk![]() | Stalk generates 10/15/20/25/30/35 additional Aether over 5 seconds. |
![]() Hookmask Slinger | ![]() Venom Grenade![]() | Decreases Venom Grenade cooldown by 20 seconds and effect duration by 4 seconds. Increases the slow and anti-heal effectiveness by 60/72/84/96/108/120%. |
![]() Iceforge Frostcaller | ![]() Icestorm![]() | Icestorm no longer requires to be channeled but deals 50/60/70/80/90/100% of the damage. |
![]() Iceforge Hallkeeper | ![]() Unbreakable![]() | The skill Unbreakable no longer heals you, and you will not be able to receive any healing for the duration of Unbreakable. It will instead burst around you dealing 50/60/70/80/90/100% of the damage received as (Spell Power) spell damage. |
![]() Iceforge Hunter | ![]() Precision Shot![]() | Precision Shot doesn't reduce its casting time per Aether consumed anymore. Precision Shot has 2 charges and increases its critical damage by 15/17/19/21/23/25% per 25 Aether consumed instead. |
![]() Iceforge Stormgunner | ![]() Wind Arrow![]() | Increases the damage of Wind Arrow equal to 30/40/50/60/70/80% of your haste. |
![]() Iceforge Winterlord | ![]() Generous Influence![]() | When casted on a target other than yourself, Generous Influence heals you as well for 50/60/70/80/90/100% of the target's healed amount. Only you benefit from the increased healing buff. Additionally, all healing you or your target receive during Generous Influence also heals the other for 25/30/35/40/45/50% of the healed amount. |
![]() Iceshell Giant | ![]() Coldblast![]() | Applies Arctic Burn to the target for 6 seconds, dealing 45/52.5/60/67.5/75/82.5% (Spell Power) spell damage every 2 seconds. |
![]() Icicle Gazer | ![]() Frostbolt![]() | Your Frostbolts apply 1 Frost Stacks. Upon reaching 3 Frost Stacks on a target, it will be affected by Deep Freeze for 8 seconds.
For every Deep Freeze stack on the target, Frost Lance gains 10/12.5/15/17.5/20/22.5% critical chance.
If Deep Freeze stack up to 3 times, target will be affected by Frostbite for 8 seconds.
A target affected by Frostbite can't be affected by Froststack.
Frostbite makes all of your Frost Lances deal critical damage and ignore 25% of the target's (Spell Defense). |
![]() Jackal Moonblade | ![]() Spirit Shield![]() | Spirit Shield increases the healing you receive while it's active by 10/12.5/15/17.5/20/22.5%. |
![]() Kaiman Ambusher | ![]() Shieldbreak![]() | Shieldbreak has no cooldown, health cost is reduced by 80% and generates 20 Aether instead, but its damage is reduced by 80/72/64/56/48/40% (Weapon Power) weapon damage. Shieldbreak can stack up to 3 times and the duration of (Weapon Defense) reduction increased to 8 seconds. |
![]() Kaiman Illusionist | ![]() Purify![]() | For each harmful effect removed, applies a Salvation for 10 seconds. Salvation heals the target for 10/12/14/16/18/20% {(Healing Power) health. |
![]() Kaiman Seer | ![]() Devotion![]() | Devotion now cleanses 1 harmful effect from the target and there is a 50/60/70/80/90/100% chance to cleanse an additional one. |
![]() Lavacap Mushroom | ![]() Blessed Earth![]() | Blessed Earth doesn't heal you anymore, but its damage is increased by 15/18/21/24/27/30%. |
![]() Lurking Shadow | ![]() Teleport![]() | After teleporting, you gain Surge of Magic, increasing your (Spell Power) by 5/7/9/11/13/15% for 6 seconds. |
![]() Manastorm Djinn | ![]() Magic Rupture![]() | Targets under the effect of Magic Rupture take 15/18/21/24/27/30% increased damage from Arcane Pulse and Arcane Torrent. |
![]() Many-Eyes Trunk | ![]() Barrier![]() | If your Barrier breaks or expires on the target, it will explode and deal 100/120/140/160/180/200% (Spell Power) spell damage around the target. |
![]() Mindslave Taskmaster | ![]() Revenge![]() | Your Revenge stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds. |
![]() Minotaur Arbalist | ![]() Dragons Arrow![]() | Applies an additional slow of 10/12/14/16/18/20%. The slow lasts for 4 seconds regardless of whether the target is on top of burning ground or not. |
![]() Minotaur Champion | ![]() Provoke![]() | For every enemy affected by Provoke, gain 5/6/7/8/9/10% (Defense Power) for 6 seconds, up to a maximum of 3 stacks. |
![]() Minotaur Duelist | ![]() Fierce Leap![]() | Fierce Leap now creates a circle of blood runes in small area when you land for 3/3.6/4.2/4.8/5.4/6 seconds. The blood runes can be removed if you cast the ability again for its duration. |
![]() Minotaur Warden | ![]() Shield Throw![]() | Shield Throw will taunt the target for 4 seconds and give you a 150/180/210/240/270/300% (Defense Power) barrier for 8 seconds. |
![]() Morningfox Cub | ![]() Safeguard![]() | The target of Safeguard and you share 30/37.5/45/52.5/60/67.5% of the healing received by all sources for its duration. |
![]() Morningfox Ninetails | ![]() Circle Of Light![]() | Circle of Light doesn't require channeling anymore. Its healing effectiveness is reduced to 40/48/56/64/72/80%. |
![]() Morningstar Bishop | ![]() Dawn's Light![]() | Dawn's Light now deals 25/30/35/40/45/50% of the amount healed as damage to the target's adjacent tiles. |
![]() Morningstar Flagellant | ![]() Holy Shackles![]() | Targets affected by Holy Shackles receive 10/12/14/16/18/20% increased damage from your Smite and Holy Force. |
![]() Morningstar Hermit | ![]() Dawn Arrow![]() | Dawn Arrow can heal ally targets in the affected area by 200/240/280/320/360/400% (Healing Power) health. |
![]() Morningstar Judge | ![]() Blessed Earth![]() | You and your party members inside the area of Blessed Earth will receive increased healing from all skills by 10/12/14/16/18/20%. |
![]() Morningstar Paladin | ![]() Flash Heal![]() | Flash Heal increases the damage of your next Smite and Holy Shackles by 20/25/30/35/40/45%. This effect stacks up to 3 times and lasts for 10 seconds. |
![]() Mysticap Mushroom | ![]() Windstrike Spirit![]() | The target of Windstrike Spirit will generate a shield of 15/17.5/20/22.5/25/27.5% of the damage dealt by Windstrike Spirit. |
![]() Naturalist Mage | ![]() Cyclone![]() | Increases Whirlwind bounce damage by 40/48/56/64/72/80%. |
![]() Naturalist Praiser | ![]() Healing Air Sphere![]() | Healing Air Sphere will apply Rejuvenation every 1 second for 10 seconds, for you and party members that are inside of its area, instead of its normal healing, up to 8 stacks. Every stack of Rejuvenation will heal the target by 10/12/14/16/18/20% (Healing Power) health. |
![]() Orc Chieftain | ![]() Provoke![]() | Provoke increases the (Attack Power) of all targets hit by 5/7/9/11/13/15% but decreases their (Defense Power) by 15/18/21/24/27/30% for 6 seconds. |
![]() Orc Nightstar | ![]() Banner Of Protection![]() | Skill provides 5% (Attack Power) instead of (Defense Power) and an additional 5/6/7/8/9/10% (Attack Power) per 25 Aether consumed. |
![]() Orc Spellcaster | ![]() Siphon![]() | Instead of restoring your mana, Siphon now provides a magic barrier for 8 seconds equal to 75/90/105/120/135/150% of the mana drained. While this barrier is active, you have 10/13/16/19/22/25% increased skill haste. |
![]() Orc Witchdoctor | ![]() Dispel![]() | The target now receives a 5/6/7/8/9/10% (Defense Power) decrease for 8 seconds for each beneficial effect removed. |
![]() Pearlshell Giant | ![]() Barrier![]() | Increases the strength of Barrier by 75/87.5/100/112.5/125/137.5% (Spell Power). |
![]() Phoenix | ![]() Living Saint![]() | While Living Saint is active, Flash Heal and Dawn's Light cast become instant cast skills and heal for 7.5/9/10.5/12/13.5/15% more. |
![]() Pirate Cannoneer | ![]() Concussive Shot![]() | Concussive Shot generates 20 Aether instead. Applying confusion for 1.5/1.8/2.1/2.4/2.7/3 seconds. |
![]() Pirate Freebooter | ![]() Revenge![]() | When you get hit for 10% or more of your health from a single attack or skill, reduce Revenge cooldown by 6/7.5/9/10.5/12/13.5 seconds. This effect can only occur once every 10 seconds. |
![]() Pirate Swashbuckler | ![]() Illusive![]() | You have a 25/30/35/40/45/50% chance to dodge any type of damage whenever Illusive is active. |
![]() Poisonpetal Goliath | ![]() Venom Grenade![]() | Venom Grenade also increases targets' skill mana cost by 25/30/35/40/45/50% for 6 seconds. |
![]() Poisonpetal Lotus | ![]() Viper Arrow![]() | Viper Arrow deals (Spell Power) spell damage with 100/110/120/130/140/150% effectiveness. |
![]() Polar Bear | ![]() Feasting Strike![]() | Feasting Strike no longer consumes Aether or directly heals you, instead grants Weapon Leech for 10 seconds, making your auto-attacks heal you for 40/44/48/52/56/60% of the damage dealt. |
![]() Pummeldillo Boxer | ![]() Windstrike Spirit![]() | The damage dealt by Windstrike Spirit target is dealt to creatures adjacent to it, but at 30/35/40/45/50/55% of its value. |
![]() Rargum The Dread | ![]() Pummel![]() | Increases your (Attack Power) by 10/12/14/16/18/20% for 6 seconds, if you successfully interrupt an ability. |
![]() Rat Burglar | ![]() Sinister Plot![]() | If you are engaged in combat, increase your movement speed by 2/2.5/3/3.5/4/4.5% per 25 Aether generated for the duration of Sinister Plot. |
![]() Rat Scavenger | ![]() Shadow Kick![]() | Shadow Kick now slows the target creature by 25/30/35/40/45/50% for 4 seconds. |
![]() Rat Spiketail | ![]() Brutal Strike![]() | Upon using Brutal Strike gain Taste for Blood. Taste for Blood increases the damage of your next Guillotine by 5/6/7/8/9/10% per stack, up to 3 stacks. Taste for Blood lasts for 6 seconds. |
![]() Rubycap Mushroom | ![]() Leech![]() | Basic attacks you make on targets affected by your Leech heal you for 10/13/16/19/22/25% health of the damage dealt. |
![]() Runegust Jackal | ![]() Air Aura![]() | Air Aura now returns 50/60/70/80/90/100% of basic attack damage to the attacker whenever you are already affected by the shield. |
![]() Saltdusk Bloodmage | ![]() Shackles Of Pain![]() | While Shackles of Pain is active on the target, Leech and Siphon ticks have an increased 25/30/35/40/45/50% effectiveness. |
![]() Saltdusk Cutthroat | ![]() Death Blossom![]() | Death's Blossoms critical chance is 30/36/42/48/54/60% higher than your natural critical chance. |
![]() Saltdusk Executioner | ![]() Guillotine![]() | Increases Guillotine damage by 50/60/70/80/90/100% (Weapon Power) weapon damage if the target is 35% or below health. |
![]() Saltdusk Ritualist | ![]() Eternal Worms![]() | Steals 2.5/3/3.5/4/4.5/5% (Attack Power) for every damage over time consumed by Eternal Worms for 8 seconds. The amount of (Attack Power) stolen from the affected target cannot be bigger than 25% of your natural maximum (Attack Power). An already affected creature cannot have its (Attack Power) stolen again. |
![]() Sandwatcher Jackal | ![]() Dawn Arrow![]() | Dawn Arrow enhances your next 8 basic attacks with sun arrows for 20 seconds. Sun Arrows deal additional 25/30/35/40/45/50% (Spell Power) spell damage to the target. |
![]() Saurian Monitor | ![]() Wind Arrow![]() | Wind Arrow has a 5/7/9/11/13/15% chance to reduce Precision Shot and Quick Fire remaining cooldown by 2 seconds. |
![]() Saurian Scaleshield | ![]() Shield Throw![]() | Shield Throw now bounces to 3 additional targets in a medium area, dealing 100/120/140/160/180/200% (Weapon Power) Weapon Damage. Bounces do not interrupt. |
![]() Saurian Skullmage | ![]() Force Push![]() | Force Push increases your Movement Speed by 10/13/16/19/22/25% for 4 seconds. |
![]() Saurian Sungazer | ![]() Holy Force![]() | Holy Force now stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds. |
![]() Shadowfox Ninetails | ![]() Teleport![]() | When teleporting, a Coldblast occurs where you teleport from, slowing targets by 20/25/30/35/40/45% for 3 seconds. |
![]() Shark Goldfin | ![]() Unchained![]() | For each movement impairing type cleansed, gain 5/6/7/8/9/10% bonus (Attack Power) for 12 seconds. |
![]() Shark Harpooner | ![]() Fierce Leap![]() | Fierce Leap no longer stuns the inside ring, but grants you a (Weapon Power) weapon damage buff of 10/12/14/16/18/20% and Movement Speed buff of 10/12/14/16/18/20% for 8 seconds. |
![]() Shark Hydromancer | ![]() Typhoon![]() | Typhoon deals 20/24/28/32/36/40% (Spell Power) damage every 1 second to all targets affected by it. Targets in the middle of the area of Typhoon take double damage from it. |
![]() Sharpweed Trunk | ![]() Party Recovery![]() | Party Recovery now increases the effectiveness of all healing restoration over time skills on nearby targets by 18/21/24/27/30/33%. |
![]() Skeleton | ![]() Curse![]() | Whenever a target affected by Curse dies, generates additional 20 Aether instead. This effect can occur once every 10/9/8/7/6/5 seconds. |
![]() Skeleton Archer | ![]() Spirit Rangers![]() | If the target is affected by any reduction of (Defense Power), Spirit Rangers deals additional 10/12/14/16/18/20% (Weapon Power) weapon damage to it. |
![]() Skeleton Haunt | ![]() Shadowstrike![]() | If your target is affected by a (Weapon Defense) debuff, Shadowstrike deals additional {75/87.5/100/112.5/125/137.5% (Weapon Power) weapon damage}. |
![]() Skeleton Pikeman | ![]() Unbreakable![]() | Instead of only healing you, nearby party members will also be healed for 50/60/70/80/90/100% of the healing amount as well. |
![]() Skeleton Rotclub | ![]() Shieldbreak![]() | Basic attacks against a target affected by Shieldbreak receive additional 15/18/21/24/27/30% (Weapon Power) weapon damage. |
![]() Skeleton Soldier | ![]() Bash![]() | Bash applies Fumble to targets for 12 seconds. This effect can stack up to 3 times. Fumble reduces the target (Attack Power) by 2/2.4/2.8/3.2/3.6/4% per stack. New stack will refresh the duration of Fumble. |
![]() Skorn Acolyte | ![]() Sinister Plot![]() | Every 25 Aether spent, while Sinister Plot is active increases your critical chance by 3/3.6/4.2/4.8/5.4/6% for the duration of Sinister Plot. |
![]() Skorn Deathblade | ![]() Shadowbind![]() | Shadowbound targets now take 15/18/21/24/27/30% more critical damage. |
![]() Skorn Grandmaster | ![]() Magic Rupture![]() | The effectiveness of Leech, Curse and Siphon on target's under the effect of Magic Rupture are increased by 10/13/16/19/22/25% for healing by Leech, damage done by Curse or mana drained by Siphon. |
![]() Skorn Initiate | ![]() Shadow Kick![]() | Increases your critical chance by 10/12/14/16/18/20% if you interrupt an ability for 8 seconds. |
![]() Skorn Warlock | ![]() Arcane Torrent![]() | Each hit of Arcane Torrent reduces the target's (Spell Defense) by 0.6/0.75/0.9/1.05/1.2/1.35% for 8 seconds. |
![]() Snow Broodmother | ![]() Frost Lance![]() | You now have 3 charges of Frost Lance. Frost Lance no longer consumes Aether nor benefits from Aether. Frost Lance damage is now 100/110/120/130/140/150% (Spell Power) spell damage. Frost Lance cooldown reduced by 5/6/7/8/9/10 seconds. |
![]() Spearhog | ![]() Snaring Shot![]() | Snaring Shot now increases the amount of damage Viper Arrow deals for the remaining of Viper Arrow duration by 25/30/35/40/45/50%. |
![]() Spellslayer Drake | ![]() Dispel![]() | For each effect removed, heals for 100/120/140/160/180/200% (Healing Power) health. |
![]() Sunchaser Jackal | ![]() Smite![]() | Casting Smite has a 5/7/9/11/13/15% chance to reset Holy Force cooldown. This effect can occur once every 30 seconds. |
![]() Toad | ![]() Regenerate![]() | Targets affected by Barrier receive 25/30/35/40/45/50% increased healing amount from Regenerate. |
![]() Toad Enforcer | ![]() Bull Rush![]() | Bullrush stuns your target for 1/1.2/1.4/1.6/1.8/2 seconds. |
![]() Toad Farseer | ![]() Air Aura![]() | Air Aura will reflect the next incoming targeted skill back at the caster for 50/60/70/80/90/100% of its original damage. |
![]() Toad Sentinel | ![]() Safeguard![]() | Increase the (Defense Power) of your Safeguard target by 25/30/35/40/45/50% of your (Defense Power). |
![]() Toadstool Shaman | ![]() Purify![]() | Heals the target player by 50/65/80/95/110/125% (Healing Power) for each harmful skill effect removed from the target. |
![]() Toadstool Warrior | ![]() Venomous Weapons![]() | While Venomous Weapons is active, basic attacks apply a stack of Poison that deals 1/1.2/1.4/1.6/1.8/2% Adaptive Damage every 2 seconds for a total of 8 seconds. New stacks reset the duration of the poison. |
![]() Troll | ![]() Brutal Strike![]() | Increases the healing of Brutal Strike by 10/13/16/19/22/25%. If your health is below 50%, increases healing of Brutal Strike by 25/30/35/40/45/50%. |
![]() Troll Brawler | ![]() Pummel![]() | If you successfully interrupt an ability, stuns the target for 2/2.5/3/3.5/4/4.5 seconds. |
![]() Troll Champion | ![]() Smiting Smash![]() | Smithing Smash now applies Overwhelmed for 6 seconds to targets hit by it. Targets affected by Overwhelmed will receive increased damage and slow from Bash. Damage is increased by 10/12.5/15/17.5/20/22.5% and slow is increased by 50/60/70/80/90/100%. |
![]() Troll Knight | ![]() Bladestorm![]() | Bladestorm now applies a bleed effect that deals 10/12/14/16/18/20% (Weapon Power) weapon damage every 2 seconds to every creature affected for a total of 10 seconds. |
![]() Troll Titan | ![]() Fissure![]() | Reduces the remaining cooldown of Earthquake by 25/30/35/40/45/50% if you hit 3 or more targets. |
![]() Troll Warlock | ![]() Death Touch![]() | Hitting a target with Death Touch now applies Empowered Curses to enemies in a medium area which deal 20/25/30/35/40/45% more damage per tick than Curse. Empowered Curses and Curse can both be applied to the same target. |
![]() Twinhead Yeti | ![]() Earthquake![]() | On hit, Earthquake reduces the (Defense Power) of creatures affected by 10/12/14/16/18/20% of your highest stat between (Weapon Power) and (Spell Power) spell damage for 8 seconds. |
![]() Vampire Necromancer | ![]() Leech![]() | When below 60% health, Leech now heals you for 15/17.5/20/22.5/25/27.5% more. |
![]() Vampire Reaver | ![]() Dawn's Light![]() | Increases the critical chance of Dawn's light by 15/18/21/24/27/30% on targets below 50% health. |
![]() Vampire Vixen | ![]() Coup De Grace![]() | Increases Coup de Grace damage on slowed, snared or stunned creatures by 10/12/14/16/18/20%. |
![]() Venomous Contraption | ![]() Venomous Weapons![]() | Venomous Weapons apply Deadly Poison to your weapons. Dealing damage with Deadly Poison increases your base critical chance by 0.5%, this effect stacks up to 20 times. Venomous Weapons stacks increased by 5/6/7/8/9/10. |
![]() Vile Wurm | ![]() Anti-Healing Venom![]() | Now also applies a Venom that deals 5/7/9/11/13/15% (Weapon Power) weapon damage every second for the skill duration. |
![]() Warhog | ![]() Banner Of Protection![]() | Skill will heal you and party members health for 5% (Defense Power) and 5% (Healing Power) every 2 seconds. Increases healing by 10/12/14/16/18/20% (Defense Power) and 10/12/14/16/18/20% (Healing Power) per 25 Aether consumed. |
![]() Warlock Ezanor | ![]() Mirror Image![]() | Instead of mirroring the caster's abilities, Mirror Images now cast Decimating Bolt ability. Decimating Bolt deals 10/12/14/16/18/20% (Spell Power) spell damage of spell damage per active damage over time effect on the target, up to 3 active effects. Decimating Bolt takes 3 seconds to cast. |
![]() Widow Queen | ![]() Death Blossom![]() | Death's blossom reduces the (Defense Power) of its target hit by 6/7.5/9/10.5/12/13.5% for 5 seconds. |
![]() Wildfire Jackal | ![]() Meteor Strike![]() | Meteor Strike now applies %.0f stacks of Erupt to every target hit by it. |
![]() Winterborn Guardian | ![]() Smiting Smash![]() | Smiting Smash will apply Blessed Resonance to targets hit by it for 10 seconds, Blessed Resonance increases the damage of your Blessed Earth by 20/25/30/35/40/45%. |
![]() Winterborn Hunter | ![]() Spirit Rangers![]() | Spirit Rangers increases your and 2 allies' haste by 15/18/21/24/27/30% for 8 seconds. |
![]() Winterborn Shaman | ![]() Healing Air Sphere![]() | When the effect ends an additional heal effect happens, healing previous affected targets for 5/7/9/11/13/15% of your Maximum Health. |
![]() Yornish Druid | ![]() Flash Heal![]() | Increases the healing of Flash Heal on targets affected by Mend by 15/18/21/24/27/30%. |
![]() Yornish Frostbearer | ![]() Siphon![]() | Ticks of Siphon will also reduce the target's haste by 1/1.2/1.4/1.6/1.8/2%, increasing your haste by the same amount. This bonus ends when Siphon ends. Siphons cooldown is increased by 5 seconds. |
![]() Yornish Hunter | ![]() Rain Of Arrows![]() | Rain of Arrows shoots ice arrows, applying an additional slow of 10/14/18/22/26/30% to targets inside the area. |
![]() Zorian Hailbringer | ![]() Frostbolt![]() | Dealing damage with Frostbolt 10/12/14/16/18/20% chance to reduce Frost Shards cooldown by 2 seconds. |
![]() Zorian Shoreguard | ![]() Bash![]() | Whenever you use Bash there is a 5/6/7/8/9/10% chance for it to reset the cooldown of your Smiting Smash, allowing Smiting Smash to be cast at a value that's equal to consuming 50 Aether for free. This effect can occur once every 20 seconds. |
![]() Zorian Stormcaller | ![]() Typhoon![]() | Targets affected by Typhoon are snared for 1.5/1.8/2.1/2.4/2.7/3 seconds. |