Ravenquest Wiki

ravenquest.wiki

RavenQuest

RavenCards

SpellEffect

Animated Bones

Mend

Holy
Every time Mend heals a target, there is a 2.5/3/3.5/4/4.5/5% chance that Dawn's Light goes off cooldown and costs no mana for the next 10 seconds.

Astor Demon

Meteor Strike

Wizardry
Meteor Strike now creates a fire hazard around the area it falls onto, slowing targets inside the area by 30% and dealing 25/30/35/40/45/50% (Spell Power) spell damage for 6 seconds to targets inside the hazard area.

Bat

Whirlwind

Spiritual
Whirlwind also disarms the target affected by it for 6 seconds. Disarm reduces (Attack Power) from the target equal to its weapon (Attack Power), 50% for monsters. Cooldown of Whirlwind is increased by 25/22/19/16/13/10 seconds.

Blademaster Djinn

Wind Wall

Spiritual
Wind Wall can be reactivated to make it explode, pushing any adjacent target 2 tiles away and applying a 10/12/14/16/18/20% slow for 3 seconds.

Blizzard Beast

Icestorm

Wizardry
Ice shards fall twice as fast. Icestorm deals 10/12.5/15/17.5/20/22.5% more damage.

Bloodthirsty Kaiman

Holy Force

Holy
Holy Force consecrates the ground in a small area around the target, leaving it burning with holy fire dealing 10/12/14/16/18/20% (Spell Power) spell damage for 10 seconds.

Boar Runt

Bull Rush

Warfare
Bullrush now decreases the (Defense Power) of your target by 5/6.5/8/9.5/11/12.5% (Weapon Power) for 8 seconds.

Bog Spider

Anti-Healing Venom

Shadow
Now also applies a Slow Venom, slowing the target by 5/7/9/11/13/15% for the skill duration.

Bone Gazer

For 8 seconds after Hex effect expiring, the target will have 15/17/19/21/23/25% reduced (Spell Defense).

Boro'gorom

Healing Channel

Holy
Healing Channel can now be cast while moving. Slows your Movement Speed by 60/50/40/30/20/10% while channeling.

Brotherhood Captain

Quick Fire

Archery
Decreases the remaining cooldown of Spirit Rangers by 5/7/9/11/13/15 seconds.

Brotherhood Marksman

Precision Shot

Archery
Precision Shot ignores 10/12/14/16/18/20% (Defense Power) of the target per 25 Aether consumed.

Brotherhood Mender

Mend

Holy
Increases the healing effect of Mend on targets below 30% health by 20/25/30/35/40/45%.

Brotherhood Sorcerer

Wind Wall

Spiritual
You and your party members can walk over Wind Wall tiles that you cast, which removes them and increases the Movement Speed of whoever stepped on them by 20/24/28/32/36/40% for 2 seconds. This effect does not stack, stepping on multiple tiles of Wind Wall only refreshes the effect.

Brotherhood Swordsman

Quick Slash

Shadow
Quick Slash deals 5/6/7/8/9/10% more damage. If used from behind the target, Quick Slash deals 12.5/15/17.5/20/22.5/25% bonus damage.

Brotherhood Tracker

Crippling Dagger

Shadow
Crippling Dagger marks the target. The marked target will receive 10/12/14/16/18/20% additional damage from your attacks for 6 seconds.

Captain Boone

Disengage

Archery
Disengage reduces the cooldown of Precision Shot by 5/6/7/8/9/10 seconds.

Cave Spider

Shadowbind

Shadow
Shadowbind, in addition to snaring, also silences the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds.

Chainwraith Creep

Illusive

Shadow
Cleanses 3 movement impairing types, such as slow, stuns and snares when using Illusive. Increases the cooldown of Illusive by 60/55/50/45/40/35 seconds.

Chainwraith Haunt

Fireball

Wizardry
Each non-critical hit of Fireball increases the critical chance of the next Fireball by a stacking 5/6/7/8/9/10% lasting for 20 seconds and up to 5 stacks. New stacks refresh the duration. Landing a critical strike with Fireball resets its critical chance back to normal.

Chainwraith Prowler

Spiked Chains

Warfare
Increases the slow duration by 2.5/3/3.5/4/4.5/5 seconds.

Coal Contraption

Pyroblast

Wizardry
Increases the damage of Pyroblast by 3.5/4/4.5/5/5.5/6% for every 10% of critical damage bonus you have.

Coldstone Cub

Frost Shards

Wizardry
Increases the base critical chance of Frost Shards by 5/7/9/11/13/15% per frost stack on the target creature.

Contagious Sporewalker

Death Touch

Witchcraft
If Death Touch kills a target, its cooldown is reduced by 25/30/35/40/45/50%.

Crow Matriarch

Reduces the cooldown of Hex by 5/6/7/8/9/10 seconds.

Crowman

Force Push

Spiritual
Casting Force Push also grants a 500% (Healing Power) barrier to you and 2 nearby party members with the lowest amount of current health for 8 seconds. Increases the cooldown of Force Push by 25/22/19/16/13/10 seconds.

Dire Bear

Berserk

Warfare
Berserk's duration is doubled, and your (Attack Power) is increased by 10% for 10 seconds. Your healing received is reduced by 60/55/50/45/40/35% for Berserk's duration.

Direhorn Drake

Unchained

Protection
You regenerate 1/1.3/1.6/1.9/2.2/2.5% of your Maximum Health per second while Unchained is active.

Doom Gazer

Arcane Torrent

Witchcraft
Arcane Torrent now deals additional 6/7.5/9/10.5/12/13.5% damage per Pulse stack on the target, but it consumes all Pulse stacks on use.

Draconic Crusader

Dragons Arrow

Archery
Targets that stand on burning ground affected by the Dragons Arrow receive a (Defense Power) reduction based on 5/6.5/8/9.5/11/12.5% of your (Weapon Power) for 6 seconds.

Draconic Pyromancer

Pyroblast

Wizardry
Pyroblast will always critically strike against targets above 90/85/80/75/70/65% health.

Dwarf Commoner

Spirits Resolve

Protection
Spirits Resolve turns into a healing overtime skill that heals every second for a total of 8 seconds. Increases Spirits Resolve healing by 75/90/105/120/135/150%.

Dwarf Elementalist

Earthquake

Warfare
Earthquake will occur a second time on the same tiles for 30/35/40/45/50/55% of the damage. The second Earthquake does not slow.

Dwarf Legionnaire

Guillotine

Warfare
Guillotine applies Mortal Wounds to the target. Reducing all healing received by 25/30/35/40/45/50% for 6 seconds.

Dwarf Mechanic

Healing Channel

Holy
Healing Channel increases (Defense Power) of the affected target by 15/18/21/24/27/30%. This effect can't occur again for 10 seconds on the same target.

Dwarf Prospector

Fissure

Warfare
Fissure will apply 10/14/18/22/26/30% slow to targets affected for 8 seconds.

Dwarf Thunderer

Concussive Shot

Archery
Concussive Shot has 2 charges and generates 20 Aether, applying 15/18/21/24/27/30% slow to the target.

Dwarf Warpriest

Holy Shackles

Holy
Holy Shackles is now an instant cast skill. Its applied slow is increased by 25/30/35/40/45/50%.

Dwarf Warrior

Bladestorm

Warfare
Whenever you are channeling Bladestorm, you will be slowed by 45/38/31/24/17/10%.

Elderwood Goliath

Generous Influence

Holy
Generous Influence doesn't increase healing anymore, but its healing is increased by 60/72/84/96/108/120% multiplicative.

Elf Assassin

Coup De Grace

Shadow
Coup De Grace critical chance is 40/50/60/70/80/90% higher than your current critical chance.

Elf Bowman

Disengage

Archery
Disengage increases your speed by 10/14/18/22/26/30% for 3 seconds.

Elf Druid

Regenerate

Spiritual
Target healing skills cost 15/18/21/24/27/30% less mana to targets affected by Regenerate.

Emberglow Trunk

Targets affected by Erupt take increased 15/18/21/24/27/30% critical damage bonus from skills.

Emberscale Drake

Combustion

Wizardry
Applies a Burning Ember stack to targets affected by Combustion. Burning Ember explodes after 3 seconds, dealing 60/72/84/96/108/120% (Spell Power) spell damage to every target around the explosion.

Flamelord Djinn

Flame Tornado

Wizardry
Flame Tornado damage has a 50/55/60/65/70/75% to apply a Scorch stack to the target for 8 seconds, dealing 5% (Spell Power) spell damage every second per stack, up to 6 stacks can be applied to the same target.

Forest Spider

Stalk

Shadow
Stalk applies a 20/24/28/32/36/40% slow for 6 seconds.

Froll Cryomancer

Frost Shards

Wizardry
For each consecutive frost shard, Frost Shards hit with 5/6/7/8/9/10% more (Attack Power).

Froll Gladiator

Spirit Shield

Protection
Spirit Shield reflects 15/18/21/24/27/30% of the damage taken as (Spell Power) spell damage.

Frostbound Drake

Coldblast

Wizardry
You gain a stack of Arctic Piercing for each target hit by Coldblast. Arctic Piercing increases the (Spell Power) of your next Frost Shards by 5/6/7/8/9/10% up to 3 stacks.

Frostrisen Magus

Frost Lance

Wizardry
If Frost Lance critically strikes, reset its cooldown. Increases the critical damage multiplier of Frost Lance by 15/18/21/24/27/30%.

Frostrisen Shardshooter

Snaring Shot

Archery
Snaring Shot increases the critical chance of your next Precision Shot or Quick Fire by 5/7/9/11/13/15%.

Ghaz Archer

Rain Of Arrows

Archery
Rain of Arrows shoots fire arrows that will make enemies burn for 10/12/14/16/18/20% (Weapon Power) Weapon Damage for 5 seconds.

Ghaz Sandbender

Whirlwind

Spiritual
Whirlwind now knockbacks the target 3 tiles away and confuses the target for 1.5/1.8/2.1/2.4/2.7/3 seconds when they land. Cooldown of Whirlwind is increased by 25/22/19/16/13/10 seconds.

Ghaz Sandrider

Spiked Chains

Warfare
Spiked Chains reduces the (Weapon Defense) of creatures hit by 5/6.5/8/9.5/11/12.5% for 8 seconds.

Ghostlamp Hag

Arcane Pulse

Witchcraft
When 3 stacks of Arcane Pulse are applied on a target, it will shatter the target's (Defense Power) by 5/7/9/11/13/15% (Spell Power) for 8 seconds. The target will be immune to new stacks of Arcane Pulse for this duration. A target affected by Shatter cannot be affected by it again for 10 seconds.

Giant Bee

Viper Arrow

Archery
Viper Arrows damage over time is increased 5/6/7/8/9/10% each tick.

Glutton Hag

Eternal Worms

Witchcraft
Eternal Worms now apply Twilight Curse for each damage over time consumed up to 3 stacks. Twilight Curse deals 10/12/14/16/18/20% (Spell Power) spell damage to the target every 3 seconds for 15 seconds.

Goblin Berserker

Berserk

Warfare
Berserk's duration is doubled. You now gain half Aether from Berserk but your critical damage and haste are increased by 15/20/25/30/35/40% for 10 seconds.

Goblin Bomber

Combustion

Wizardry
Casting Combustion increases your critical damage bonus by 15/18/21/24/27/30% for 6 seconds.

Goblin Glider

Cyclone

Spiritual
Cyclone is no longer ranged nor bounces. Instead, Cyclones now appear around you, white, dealing 50/60/70/80/90/100% of the original damage to targets adjacent to you.

Goblin Pyro

Flame Tornado

Wizardry
Every time a target is hit by Flame Tornado, you gain a stack of Burning Soul. Each Burning Soul stack increases your critical chance by 0.5/0.6/0.7/0.8/0.9/1% for 6 seconds. Up to a maximum of 30 stacks. New stacks refresh the duration.

Goblin Tinker

Skills and basic attacks made by targets affected by your Haste skill will Shock their targets, dealing 20/24/28/32/36/40% Adaptative Damage. This effect can occur once every 1 second.

Goblin Wizard

Fireball

Wizardry
Fireball critical hits have a 40/48/56/64/72/80% chance to reduce the cooldown of Pyroblast by 3 seconds.

Golden Guardian

Circle Of Light

Holy
Circle of Light applies Mend to targets inside its area for 5/7/9/11/13/15 seconds.

Grey Wolf

Instead of increasing your haste by 50%, Haste now affects you and your entire party, granting 20/24/28/32/36/40% increased haste.

Harvester Hag

Shackles Of Pain

Witchcraft
When targets affected by your Shackles of Pain are healed, you are also healed by 30/35/40/45/50/55% of that amount.

Hell Gazer

Mirror Image

Witchcraft
Mirror Images now deal 25/30/35/40/45/50% increased damage.

Hierophant Sigrid

Devotion

Holy
Devotion increases your critical chance for your next healing skill by 15/18/21/24/27/30%.

High Elf Champion

Smite

Holy
Casting Smite increases the critical chance of your next healing skill by 2.5/3/3.5/4/4.5/5%. This effect can stack up to 3 times and lasts for 15 seconds.

High Elf Priestess

Living Saint

Holy
Increases healing critical chance by 15/17.5/20/22.5/25/27.5% and critical healing effectiveness by 25/30/35/40/45/50%.

Hobgoblin

Shadowstrike

Shadow
Shadowstrike no longer causes the target to bleed, however Aether bonus damage is increased by 120/150/180/210/240/270%.

Hog Cultist

Curse now deals 5/6/7/8/9/10% more damage each tick from the previous one.

Hog Saboteur

Casting damaging skills on targets affected by Erupt has a 2 per Erupt stack to set the target aflame, causing 75/90/105/120/135/150% (Spell Power) spell damage to the target and targets around it.

Hog Warlord

Feasting Strike

Warfare
Feasting strike doesn't deal damage, but its healing effectiveness is increased by 10/12.5/15/17.5/20/22.5% per 25 Aether consumed.

Hoghound Archer

Quick Fire

Archery
Increases Quick Fire base critical chance by 10/12/14/16/18/20%. For every critical strike from Quick Fire, gain 3/3.6/4.2/4.8/5.4/6% haste and Movement Speed for 6 seconds. New stacks refresh the buff duration.

Hoghound Raider

Quick Slash

Shadow
Reduce Quick Slash damage by 40/35/30/25/20/15% (Weapon Power) weapon damage. Quick Slash reduces the target's (Defense Power) by 4% for 6 seconds. This effect can stack up to 3 times.

Hoghound Shaman

Arcane Pulse

Witchcraft
Whenever you cast Arcane Pulse you have a 10/12/14/16/18/20% chance to reduce Arcane Torrent cooldown by 3 seconds.

Hoglet

Spirits Resolve

Protection
Spirits Resolve mana cost is doubled when you are 20% health or lower, but its healing is increased by 100/110/120/130/140/150%.

Hookmask Doctor

Party Recovery

Spiritual
When you cast Party Recovery, it will increase healing efficiency by 14/16/18/20/22/24%.

Hookmask Killer

Crippling Dagger

Shadow
Increases the Aether generated from Crippling Dagger by 10/15/20/25/30/35 but the Aether is generated over 5 seconds.

Hookmask Knave

Stalk

Shadow
Stalk generates 10/15/20/25/30/35 additional Aether over 5 seconds.

Hookmask Slinger

Venom Grenade

Archery
Decreases Venom Grenade cooldown by 20 seconds and effect duration by 4 seconds. Increases the slow and anti-heal effectiveness by 60/72/84/96/108/120%.

Iceforge Frostcaller

Icestorm

Wizardry
Icestorm no longer requires to be channeled but deals 50/60/70/80/90/100% of the damage.

Iceforge Hallkeeper

Unbreakable

Protection
The skill Unbreakable no longer heals you, and you will not be able to receive any healing for the duration of Unbreakable. It will instead burst around you dealing 50/60/70/80/90/100% of the damage received as (Spell Power) spell damage.

Iceforge Hunter

Precision Shot

Archery
Precision Shot doesn't reduce its casting time per Aether consumed anymore. Precision Shot has 2 charges and increases its critical damage by 15/17/19/21/23/25% per 25 Aether consumed instead.

Iceforge Stormgunner

Wind Arrow

Archery
Increases the damage of Wind Arrow equal to 30/40/50/60/70/80% of your haste.

Iceforge Winterlord

Generous Influence

Holy
When casted on a target other than yourself, Generous Influence heals you as well for 50/60/70/80/90/100% of the target's healed amount. Only you benefit from the increased healing buff. Additionally, all healing you or your target receive during Generous Influence also heals the other for 25/30/35/40/45/50% of the healed amount.

Iceshell Giant

Coldblast

Wizardry
Applies Arctic Burn to the target for 6 seconds, dealing 45/52.5/60/67.5/75/82.5% (Spell Power) spell damage every 2 seconds.

Icicle Gazer

Frostbolt

Wizardry
Your Frostbolts apply 1 Frost Stacks. Upon reaching 3 Frost Stacks on a target, it will be affected by Deep Freeze for 8 seconds. For every Deep Freeze stack on the target, Frost Lance gains 10/12.5/15/17.5/20/22.5% critical chance. If Deep Freeze stack up to 3 times, target will be affected by Frostbite for 8 seconds. A target affected by Frostbite can't be affected by Froststack. Frostbite makes all of your Frost Lances deal critical damage and ignore 25% of the target's (Spell Defense).

Jackal Moonblade

Spirit Shield

Protection
Spirit Shield increases the healing you receive while it's active by 10/12.5/15/17.5/20/22.5%.

Kaiman Ambusher

Shieldbreak

Warfare
Shieldbreak has no cooldown, health cost is reduced by 80% and generates 20 Aether instead, but its damage is reduced by 80/72/64/56/48/40% (Weapon Power) weapon damage. Shieldbreak can stack up to 3 times and the duration of (Weapon Defense) reduction increased to 8 seconds.

Kaiman Illusionist

Purify

Holy
For each harmful effect removed, applies a Salvation for 10 seconds. Salvation heals the target for 10/12/14/16/18/20% {(Healing Power) health.

Kaiman Seer

Devotion

Holy
Devotion now cleanses 1 harmful effect from the target and there is a 50/60/70/80/90/100% chance to cleanse an additional one.

Lavacap Mushroom

Blessed Earth

Protection
Blessed Earth doesn't heal you anymore, but its damage is increased by 15/18/21/24/27/30%.

Lurking Shadow

Teleport

Wizardry
After teleporting, you gain Surge of Magic, increasing your (Spell Power) by 5/7/9/11/13/15% for 6 seconds.

Manastorm Djinn

Magic Rupture

Witchcraft
Targets under the effect of Magic Rupture take 15/18/21/24/27/30% increased damage from Arcane Pulse and Arcane Torrent.

Many-Eyes Trunk

Barrier

Spiritual
If your Barrier breaks or expires on the target, it will explode and deal 100/120/140/160/180/200% (Spell Power) spell damage around the target.

Mindslave Taskmaster

Your Revenge stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds.

Minotaur Arbalist

Dragons Arrow

Archery
Applies an additional slow of 10/12/14/16/18/20%. The slow lasts for 4 seconds regardless of whether the target is on top of burning ground or not.

Minotaur Champion

For every enemy affected by Provoke, gain 5/6/7/8/9/10% (Defense Power) for 6 seconds, up to a maximum of 3 stacks.

Minotaur Duelist

Fierce Leap

Warfare
Fierce Leap now creates a circle of blood runes in small area when you land for 3/3.6/4.2/4.8/5.4/6 seconds. The blood runes can be removed if you cast the ability again for its duration.

Minotaur Warden

Shield Throw

Protection
Shield Throw will taunt the target for 4 seconds and give you a 150/180/210/240/270/300% (Defense Power) barrier for 8 seconds.

Morningfox Cub

Safeguard

Protection
The target of Safeguard and you share 30/37.5/45/52.5/60/67.5% of the healing received by all sources for its duration.

Morningfox Ninetails

Circle Of Light

Holy
Circle of Light doesn't require channeling anymore. Its healing effectiveness is reduced to 40/48/56/64/72/80%.

Morningstar Bishop

Dawn's Light

Holy
Dawn's Light now deals 25/30/35/40/45/50% of the amount healed as damage to the target's adjacent tiles.

Morningstar Flagellant

Holy Shackles

Holy
Targets affected by Holy Shackles receive 10/12/14/16/18/20% increased damage from your Smite and Holy Force.

Morningstar Hermit

Dawn Arrow

Archery
Dawn Arrow can heal ally targets in the affected area by 200/240/280/320/360/400% (Healing Power) health.

Morningstar Judge

Blessed Earth

Protection
You and your party members inside the area of Blessed Earth will receive increased healing from all skills by 10/12/14/16/18/20%.

Morningstar Paladin

Flash Heal

Holy
Flash Heal increases the damage of your next Smite and Holy Shackles by 20/25/30/35/40/45%. This effect stacks up to 3 times and lasts for 10 seconds.

Mysticap Mushroom

Windstrike Spirit

Spiritual
The target of Windstrike Spirit will generate a shield of 15/17.5/20/22.5/25/27.5% of the damage dealt by Windstrike Spirit.

Naturalist Mage

Cyclone

Spiritual
Increases Whirlwind bounce damage by 40/48/56/64/72/80%.

Naturalist Praiser

Healing Air Sphere

Spiritual
Healing Air Sphere will apply Rejuvenation every 1 second for 10 seconds, for you and party members that are inside of its area, instead of its normal healing, up to 8 stacks. Every stack of Rejuvenation will heal the target by 10/12/14/16/18/20% (Healing Power) health.

Orc Chieftain

Provoke increases the (Attack Power) of all targets hit by 5/7/9/11/13/15% but decreases their (Defense Power) by 15/18/21/24/27/30% for 6 seconds.

Orc Nightstar

Banner Of Protection

Protection
Skill provides 5% (Attack Power) instead of (Defense Power) and an additional 5/6/7/8/9/10% (Attack Power) per 25 Aether consumed.

Orc Spellcaster

Instead of restoring your mana, Siphon now provides a magic barrier for 8 seconds equal to 75/90/105/120/135/150% of the mana drained. While this barrier is active, you have 10/13/16/19/22/25% increased skill haste.

Orc Witchdoctor

The target now receives a 5/6/7/8/9/10% (Defense Power) decrease for 8 seconds for each beneficial effect removed.

Pearlshell Giant

Barrier

Spiritual
Increases the strength of Barrier by 75/87.5/100/112.5/125/137.5% (Spell Power).

Phoenix

Living Saint

Holy
While Living Saint is active, Flash Heal and Dawn's Light cast become instant cast skills and heal for 7.5/9/10.5/12/13.5/15% more.

Pirate Cannoneer

Concussive Shot

Archery
Concussive Shot generates 20 Aether instead. Applying confusion for 1.5/1.8/2.1/2.4/2.7/3 seconds.

Pirate Freebooter

When you get hit for 10% or more of your health from a single attack or skill, reduce Revenge cooldown by 6/7.5/9/10.5/12/13.5 seconds. This effect can only occur once every 10 seconds.

Pirate Swashbuckler

Illusive

Shadow
You have a 25/30/35/40/45/50% chance to dodge any type of damage whenever Illusive is active.

Poisonpetal Goliath

Venom Grenade

Archery
Venom Grenade also increases targets' skill mana cost by 25/30/35/40/45/50% for 6 seconds.

Poisonpetal Lotus

Viper Arrow

Archery
Viper Arrow deals (Spell Power) spell damage with 100/110/120/130/140/150% effectiveness.

Polar Bear

Feasting Strike

Warfare
Feasting Strike no longer consumes Aether or directly heals you, instead grants Weapon Leech for 10 seconds, making your auto-attacks heal you for 40/44/48/52/56/60% of the damage dealt.

Pummeldillo Boxer

Windstrike Spirit

Spiritual
The damage dealt by Windstrike Spirit target is dealt to creatures adjacent to it, but at 30/35/40/45/50/55% of its value.

Rargum The Dread

Pummel

Warfare
Increases your (Attack Power) by 10/12/14/16/18/20% for 6 seconds, if you successfully interrupt an ability.

Rat Burglar

Sinister Plot

Shadow
If you are engaged in combat, increase your movement speed by 2/2.5/3/3.5/4/4.5% per 25 Aether generated for the duration of Sinister Plot.

Rat Scavenger

Shadow Kick

Shadow
Shadow Kick now slows the target creature by 25/30/35/40/45/50% for 4 seconds.

Rat Spiketail

Brutal Strike

Warfare
Upon using Brutal Strike gain Taste for Blood. Taste for Blood increases the damage of your next Guillotine by 5/6/7/8/9/10% per stack, up to 3 stacks. Taste for Blood lasts for 6 seconds.

Rubycap Mushroom

Basic attacks you make on targets affected by your Leech heal you for 10/13/16/19/22/25% health of the damage dealt.

Runegust Jackal

Air Aura

Spiritual
Air Aura now returns 50/60/70/80/90/100% of basic attack damage to the attacker whenever you are already affected by the shield.

Saltdusk Bloodmage

Shackles Of Pain

Witchcraft
While Shackles of Pain is active on the target, Leech and Siphon ticks have an increased 25/30/35/40/45/50% effectiveness.

Saltdusk Cutthroat

Death Blossom

Shadow
Death's Blossoms critical chance is 30/36/42/48/54/60% higher than your natural critical chance.

Saltdusk Executioner

Guillotine

Warfare
Increases Guillotine damage by 50/60/70/80/90/100% (Weapon Power) weapon damage if the target is 35% or below health.

Saltdusk Ritualist

Eternal Worms

Witchcraft
Steals 2.5/3/3.5/4/4.5/5% (Attack Power) for every damage over time consumed by Eternal Worms for 8 seconds. The amount of (Attack Power) stolen from the affected target cannot be bigger than 25% of your natural maximum (Attack Power). An already affected creature cannot have its (Attack Power) stolen again.

Sandwatcher Jackal

Dawn Arrow

Archery
Dawn Arrow enhances your next 8 basic attacks with sun arrows for 20 seconds. Sun Arrows deal additional 25/30/35/40/45/50% (Spell Power) spell damage to the target.

Saurian Monitor

Wind Arrow

Archery
Wind Arrow has a 5/7/9/11/13/15% chance to reduce Precision Shot and Quick Fire remaining cooldown by 2 seconds.

Saurian Scaleshield

Shield Throw

Protection
Shield Throw now bounces to 3 additional targets in a medium area, dealing 100/120/140/160/180/200% (Weapon Power) Weapon Damage. Bounces do not interrupt.

Saurian Skullmage

Force Push

Spiritual
Force Push increases your Movement Speed by 10/13/16/19/22/25% for 4 seconds.

Saurian Sungazer

Holy Force

Holy
Holy Force now stuns the target for 1.5/1.7/1.9/2.1/2.3/2.5 seconds.

Shadowfox Ninetails

Teleport

Wizardry
When teleporting, a Coldblast occurs where you teleport from, slowing targets by 20/25/30/35/40/45% for 3 seconds.

Shark Goldfin

Unchained

Protection
For each movement impairing type cleansed, gain 5/6/7/8/9/10% bonus (Attack Power) for 12 seconds.

Shark Harpooner

Fierce Leap

Warfare
Fierce Leap no longer stuns the inside ring, but grants you a (Weapon Power) weapon damage buff of 10/12/14/16/18/20% and Movement Speed buff of 10/12/14/16/18/20% for 8 seconds.

Shark Hydromancer

Typhoon

Spiritual
Typhoon deals 20/24/28/32/36/40% (Spell Power) damage every 1 second to all targets affected by it. Targets in the middle of the area of Typhoon take double damage from it.

Sharpweed Trunk

Party Recovery

Spiritual
Party Recovery now increases the effectiveness of all healing restoration over time skills on nearby targets by 18/21/24/27/30/33%.

Skeleton

Whenever a target affected by Curse dies, generates additional 20 Aether instead. This effect can occur once every 10/9/8/7/6/5 seconds.

Skeleton Archer

Spirit Rangers

Archery
If the target is affected by any reduction of (Defense Power), Spirit Rangers deals additional 10/12/14/16/18/20% (Weapon Power) weapon damage to it.

Skeleton Haunt

Shadowstrike

Shadow
If your target is affected by a (Weapon Defense) debuff, Shadowstrike deals additional {75/87.5/100/112.5/125/137.5% (Weapon Power) weapon damage}.

Skeleton Pikeman

Unbreakable

Protection
Instead of only healing you, nearby party members will also be healed for 50/60/70/80/90/100% of the healing amount as well.

Skeleton Rotclub

Shieldbreak

Warfare
Basic attacks against a target affected by Shieldbreak receive additional 15/18/21/24/27/30% (Weapon Power) weapon damage.

Skeleton Soldier

Bash applies Fumble to targets for 12 seconds. This effect can stack up to 3 times. Fumble reduces the target (Attack Power) by 2/2.4/2.8/3.2/3.6/4% per stack. New stack will refresh the duration of Fumble.

Skorn Acolyte

Sinister Plot

Shadow
Every 25 Aether spent, while Sinister Plot is active increases your critical chance by 3/3.6/4.2/4.8/5.4/6% for the duration of Sinister Plot.

Skorn Deathblade

Shadowbind

Shadow
Shadowbound targets now take 15/18/21/24/27/30% more critical damage.

Skorn Grandmaster

Magic Rupture

Witchcraft
The effectiveness of Leech, Curse and Siphon on target's under the effect of Magic Rupture are increased by 10/13/16/19/22/25% for healing by Leech, damage done by Curse or mana drained by Siphon.

Skorn Initiate

Shadow Kick

Shadow
Increases your critical chance by 10/12/14/16/18/20% if you interrupt an ability for 8 seconds.

Skorn Warlock

Arcane Torrent

Witchcraft
Each hit of Arcane Torrent reduces the target's (Spell Defense) by 0.6/0.75/0.9/1.05/1.2/1.35% for 8 seconds.

Snow Broodmother

Frost Lance

Wizardry
You now have 3 charges of Frost Lance. Frost Lance no longer consumes Aether nor benefits from Aether. Frost Lance damage is now 100/110/120/130/140/150% (Spell Power) spell damage. Frost Lance cooldown reduced by 5/6/7/8/9/10 seconds.

Spearhog

Snaring Shot

Archery
Snaring Shot now increases the amount of damage Viper Arrow deals for the remaining of Viper Arrow duration by 25/30/35/40/45/50%.

Spellslayer Drake

For each effect removed, heals for 100/120/140/160/180/200% (Healing Power) health.

Sunchaser Jackal

Smite

Holy
Casting Smite has a 5/7/9/11/13/15% chance to reset Holy Force cooldown. This effect can occur once every 30 seconds.

Toad

Regenerate

Spiritual
Targets affected by Barrier receive 25/30/35/40/45/50% increased healing amount from Regenerate.

Toad Enforcer

Bull Rush

Warfare
Bullrush stuns your target for 1/1.2/1.4/1.6/1.8/2 seconds.

Toad Farseer

Air Aura

Spiritual
Air Aura will reflect the next incoming targeted skill back at the caster for 50/60/70/80/90/100% of its original damage.

Toad Sentinel

Safeguard

Protection
Increase the (Defense Power) of your Safeguard target by 25/30/35/40/45/50% of your (Defense Power).

Toadstool Shaman

Purify

Holy
Heals the target player by 50/65/80/95/110/125% (Healing Power) for each harmful skill effect removed from the target.

Toadstool Warrior

Venomous Weapons

Shadow
While Venomous Weapons is active, basic attacks apply a stack of Poison that deals 1/1.2/1.4/1.6/1.8/2% Adaptive Damage every 2 seconds for a total of 8 seconds. New stacks reset the duration of the poison.

Troll

Brutal Strike

Warfare
Increases the healing of Brutal Strike by 10/13/16/19/22/25%. If your health is below 50%, increases healing of Brutal Strike by 25/30/35/40/45/50%.

Troll Brawler

Pummel

Warfare
If you successfully interrupt an ability, stuns the target for 2/2.5/3/3.5/4/4.5 seconds.

Troll Champion

Smiting Smash

Protection
Smithing Smash now applies Overwhelmed for 6 seconds to targets hit by it. Targets affected by Overwhelmed will receive increased damage and slow from Bash. Damage is increased by 10/12.5/15/17.5/20/22.5% and slow is increased by 50/60/70/80/90/100%.

Troll Knight

Bladestorm

Warfare
Bladestorm now applies a bleed effect that deals 10/12/14/16/18/20% (Weapon Power) weapon damage every 2 seconds to every creature affected for a total of 10 seconds.

Troll Titan

Fissure

Warfare
Reduces the remaining cooldown of Earthquake by 25/30/35/40/45/50% if you hit 3 or more targets.

Troll Warlock

Death Touch

Witchcraft
Hitting a target with Death Touch now applies Empowered Curses to enemies in a medium area which deal 20/25/30/35/40/45% more damage per tick than Curse. Empowered Curses and Curse can both be applied to the same target.

Twinhead Yeti

Earthquake

Warfare
On hit, Earthquake reduces the (Defense Power) of creatures affected by 10/12/14/16/18/20% of your highest stat between (Weapon Power) and (Spell Power) spell damage for 8 seconds.

Vampire Necromancer

When below 60% health, Leech now heals you for 15/17.5/20/22.5/25/27.5% more.

Vampire Reaver

Dawn's Light

Holy
Increases the critical chance of Dawn's light by 15/18/21/24/27/30% on targets below 50% health.

Vampire Vixen

Coup De Grace

Shadow
Increases Coup de Grace damage on slowed, snared or stunned creatures by 10/12/14/16/18/20%.

Venomous Contraption

Venomous Weapons

Shadow
Venomous Weapons apply Deadly Poison to your weapons. Dealing damage with Deadly Poison increases your base critical chance by 0.5%, this effect stacks up to 20 times. Venomous Weapons stacks increased by 5/6/7/8/9/10.

Vile Wurm

Anti-Healing Venom

Shadow
Now also applies a Venom that deals 5/7/9/11/13/15% (Weapon Power) weapon damage every second for the skill duration.

Warhog

Banner Of Protection

Protection
Skill will heal you and party members health for 5% (Defense Power) and 5% (Healing Power) every 2 seconds. Increases healing by 10/12/14/16/18/20% (Defense Power) and 10/12/14/16/18/20% (Healing Power) per 25 Aether consumed.

Warlock Ezanor

Mirror Image

Witchcraft
Instead of mirroring the caster's abilities, Mirror Images now cast Decimating Bolt ability. Decimating Bolt deals 10/12/14/16/18/20% (Spell Power) spell damage of spell damage per active damage over time effect on the target, up to 3 active effects. Decimating Bolt takes 3 seconds to cast.

Widow Queen

Death Blossom

Shadow
Death's blossom reduces the (Defense Power) of its target hit by 6/7.5/9/10.5/12/13.5% for 5 seconds.

Wildfire Jackal

Meteor Strike

Wizardry
Meteor Strike now applies %.0f stacks of Erupt to every target hit by it.

Winterborn Guardian

Smiting Smash

Protection
Smiting Smash will apply Blessed Resonance to targets hit by it for 10 seconds, Blessed Resonance increases the damage of your Blessed Earth by 20/25/30/35/40/45%.

Winterborn Hunter

Spirit Rangers

Archery
Spirit Rangers increases your and 2 allies' haste by 15/18/21/24/27/30% for 8 seconds.

Winterborn Shaman

Healing Air Sphere

Spiritual
When the effect ends an additional heal effect happens, healing previous affected targets for 5/7/9/11/13/15% of your Maximum Health.

Yornish Druid

Flash Heal

Holy
Increases the healing of Flash Heal on targets affected by Mend by 15/18/21/24/27/30%.

Yornish Frostbearer

Ticks of Siphon will also reduce the target's haste by 1/1.2/1.4/1.6/1.8/2%, increasing your haste by the same amount. This bonus ends when Siphon ends. Siphons cooldown is increased by 5 seconds.

Yornish Hunter

Rain Of Arrows

Archery
Rain of Arrows shoots ice arrows, applying an additional slow of 10/14/18/22/26/30% to targets inside the area.

Zorian Hailbringer

Frostbolt

Wizardry
Dealing damage with Frostbolt 10/12/14/16/18/20% chance to reduce Frost Shards cooldown by 2 seconds.

Zorian Shoreguard

Whenever you use Bash there is a 5/6/7/8/9/10% chance for it to reset the cooldown of your Smiting Smash, allowing Smiting Smash to be cast at a value that's equal to consuming 50 Aether for free. This effect can occur once every 20 seconds.

Zorian Stormcaller

Typhoon

Spiritual
Targets affected by Typhoon are snared for 1.5/1.8/2.1/2.4/2.7/3 seconds.