The Eldritch class is a combination of the Wizardry, Warfare and Shadow archetypes.
Effect | |
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![]() Brutal StrikeInstant Range 1sq Cost Cooldown 1s Skill Points 1 | Deals 100% (Weapon Power) weapon damage to the target. Every third Brutal Strike heals you for 50% (Weapon Power) health. |
![]() FireballInstant Range 6sq Cost 1% Mana Cooldown 1s Skill Points 1 | Shoots fireball at target that deals 70% (Spell Power) spell damage, applying a stack of fireball.
Each stack of fireball deals 5% (Spell Power) every 2 seconds for 10 seconds, up to 3 stacks. Every subsequent stack will refresh the duration.
Every third Fireball, deals an additional 20% (Spell Power) spell damage to the target. Adjacent targets receive 50% damage and a stack of fireball is applied to them.. |
![]() FrostboltInstant Range 6sq Cost 1% Mana Cooldown 1s Skill Points 1 | Shoots a frostbolt that deals 85% (Spell Power) spell damage.
Every third Frostbolt deals an additional 50% (Spell Power) spell damage, and also applies a 30% slow to the target for 5 seconds. |
![]() Quick SlashInstant Range 1sq Cost 1% Mana Cooldown 1s Skill Points 1 | Slashes the target, dealing 105% (Weapon Power) weapon damage. Every third Quick Slash has a guaranteed chance to critical hit. |
![]() EruptChanneling Range 6sq Cost 3% Mana Cooldown 15s Skill Points 2 | Deals 60% (Spell Power) spell damage and applies 3 stacks of Deep Burning on target.
Each Deep Burning stack deals 10% (Spell Power) spell damage every 2 seconds for 6 seconds, and reduces healing received by 20%.
Applies 1 additional Deep Burning stack per 10 Aether consumed. |
![]() Frost ShardsChanneling Range 6sq Cost 4% Mana Cooldown 15s Skill Points 2 | Fires 5 frost shards, dealing 40% (Spell Power) spell damage for 3 seconds.
Increases the number of frost shards by 1 per 10 Aether consumed.
The target is also slowed by 40% for 3 seconds. |
![]() GuillotineInstant Range 1sq Cost Cooldown 15s Skill Points 2 | Deals 50% (Weapon Power) weapon damage to the target.
Increases damage by 45% (Weapon Power) per 10 Aether consumed. |
![]() Shadow KickInstant Range 1sq Cost 5% Mana Cooldown 20s Skill Points 2 | Kicks the target, dealing 100% (Weapon Power) weapon damage and interrupts a target's channeling.
If you interrupt a skill, adds a 30% slow to the target's channeling and skill global cooldown for 4 seconds. |
![]() ShadowstrikeInstant Range 1sq Cost 2% Mana Cooldown 12s Skill Points 2 | Stabs the target, dealing 50% (Weapon Power) weapon damage, applying a Bleed that deals 15% (Weapon Power) weapon damage every 1 seconds for 5 seconds.
Increases damage and bleeding damage by 20% per 10 Aether consumed. |
![]() ShieldbreakInstant Range 10sq Cost Cooldown 15s Skill Points 2 | Deals 100% (Weapon Power) weapon damage and reduces target's (Weapon Defense) by 5% (Weapon Power) for 8 seconds.
Adds 3% (Weapon Power) of (Weapon Defense) reduction per 10 Aether consumed.
The range of this ability adapts to the weapon you are currently wielding. |
![]() BladestormChanneling Range 1sq Cost Cooldown 30s Skill Points 3 | Casting the skill will charge it up to 2 seconds dealing up to 160% (Weapon Power) weapon damage in a medium area. Pressing the skill button again will cause the skill to go off with its current bonuses.
Heals 20% (Weapon Power) health for each target hit. Moving when charging is possible at 50% reduced speed.
Increases damage by 20% (Weapon Power) and heals 4% (Weapon Power) more health per 10 Aether consumed. |
![]() Bull RushInstant Range 6sq Cost Cooldown 20s Skill Points 3 | Charge towards the target, slowing them by 40% for 3 seconds and dealing 50% (Weapon Power) weapon damage. |
![]() CombustionInstant Range 6sq Cost 10% Mana Cooldown 30s Skill Points 3 | Deals 100% (Spell Power) spell damage to a small area around the target, stunning them for 2 seconds. |
![]() Coup De GraceInstant Range 1sq Cost 6% Mana Cooldown 25s Skill Points 3 | Deals 300% (Weapon Power) weapon damage to the target.
Decreases the cooldown of Coup De Grace by 2 seconds per 10 Aether consumed. |
![]() Crippling DaggerInstant Range 6sq Cost 5% Mana Cooldown 25s Skill Points 3 | Throws a dagger at the target, dealing 75% (Weapon Power) weapon damage.
Crippling Dagger can be reactivated within the following 10 seconds to dash in front of the target and deal 100% (Weapon Power) weapon damage to the target and slowing them by 60% for 1.5 seconds. |
![]() Feasting StrikeInstant Range 10sq Cost Cooldown 20s Skill Points 3 | Deals 100% (Weapon Power) weapon damage to the target
Heals you by 50% (Weapon Power) health per 10 Aether consumed.
The range of this ability adapts to the weapon you are currently wielding. |
![]() Frost LanceInstant Range 6sq Cost 5% Mana Cooldown 20s Skill Points 3 | Shoots a frost lance at a target, dealing 75% (Spell Power) spell damage.
Increases damage by 35% (Spell Power) spell damage per 10 Aether consumed. |
![]() PummelInstant Range 1sq Cost Cooldown 30s Skill Points 3 | Interrupts the target's channeling, dealing 150% (Weapon Power) weapon damage. An interrupted skill can't be used again within 5 seconds. |
![]() PyroblastChanneling Range 6sq Cost 12% Mana Cooldown 30s Skill Points 3 | Deals 300% (Spell Power) spell damage to the target.
Channeling time is reduced by 0.7 seconds and cooldown is reduced by 2 seconds per 10 Aether consumed. |
![]() ShadowbindInstant Range 4sq Cost 5% Mana Cooldown 30s Skill Points 3 | Throws a shadow net that snares the target for 2 seconds.
The duration is increased by 0.4 seconds per 10 Aether consumed. |
![]() StalkInstant Range 7sq Cost 6% Mana Cooldown 20s Skill Points 3 | Dashes behind the target, slowing it by 50% for 2 seconds and reducing the target's (Weapon Power) and (Spell Power) by 10% while increasing your (Weapon Power) and (Spell Power) by 10%.
Stalk can be reactivated within 3 seconds to go back to the original cast location. |
![]() TeleportInstant Range 6sq Cost 7% Mana Cooldown 30s Skill Points 3 | Teleports to a selected location.
This skill has no global cooldown. |
![]() Anti-Healing VenomInstant Range 10sq Cost 5% Mana Cooldown 60s Skill Points 4 | Deals 50% (Weapon Power) weapon damage to the target and reduces healing received from skills by 50% for 5 seconds.
Increases duration by 2 seconds per 10 Aether consumed.
The range of this skill adapts to the weapon you are currently wielding. |
![]() ColdblastInstant Range 6sq Cost 8% Mana Cooldown 45s Skill Points 4 | Deals 100% (Spell Power) spell damage to targets within a medium area around you and snare them for 2.5 seconds.
The duration of the snare is doubled if the target is a creature. |
![]() EarthquakeInstant Range 1sq Cost Cooldown 45s Skill Points 4 | Deals 100% (Weapon Power) weapon damage in a medium area, slowing targets by 30% for 6 seconds.
Increases damage by 20% (Weapon Power) per 10 Aether consumed. |
![]() FissureInstant Range 1sq Cost Cooldown 25s Skill Points 4 | Deals 125% (Weapon Power) weapon damage and stuns targets in a cone-shaped area in front for 1.5 seconds.
Increases stun by 0.2 seconds per 10 Aether consumed. |
![]() Flame TornadoChanneling Range 6sq Cost 10% Mana Cooldown 45s Skill Points 4 | Channels a flame tornado at the target location for 1.5 seconds, dealing 75% (Spell Power) spell damage to all targets in a small area every 0.5 seconds. The duration is increased by 0.5 seconds per 10 Aether consumed. |
![]() Sinister PlotInstant Range 1sq Cost 6% Mana Cooldown 45s Skill Points 4 | Generates 10 Aether per second for 20 seconds. |
![]() Spiked ChainsInstant Range -1sq Cost Cooldown 30s Skill Points 4 | Throws chains in a cone-shaped area in front of you.
Every target hit by it will be snared for 1.5 seconds and pulled to your direction if there is enough room. |
![]() Venomous WeaponsInstant Range 1sq Cost 10% Mana Cooldown 45s Skill Points 4 | For the next 15 seconds, basic attacks and whenever you cast a skill and deal damage, reduce target's (Defense Power) by 1% for 8 seconds, up to 10 stacks. |
![]() BerserkInstant Range 1sq Cost Cooldown 45s Skill Points 5 | Generates 100 Aether after a 1.5 second delay and additional 50 Aether every 5 seconds for 15 seconds. |
![]() Death BlossomInstant Range 1sq Cost 10% Mana Cooldown 45s Skill Points 5 | Strikes the target three times dealing 200% (Weapon Power) weapon damage in total.
The total damage increases by the 60% (Weapon Power) for every 10 Aether points consumed. |
![]() Fierce LeapInstant Range 5sq Cost Cooldown 45s Skill Points 5 | Jumps to a location slamming the ground in a medium area, dealing 200% (Weapon Power) weapon damage.
Stuns enemies in a small area and slows by 50% in a medium area for 2 seconds. |
![]() IcestormChanneling Range 6sq Cost 12% Mana Cooldown 60s Skill Points 5 | Deals 25% (Spell Power) spell damage in a medium area, slowing all targets hit by 20% for 3 seconds.
Increases slow and damage by 10% per 10 Aether consumed. |
![]() IllusiveInstant Range 1sq Cost 10% Mana Cooldown 45s Skill Points 5 | Dodges all incoming basic attacks and non-area ability damage for 2 seconds, but your (Weapon Power) and (Spell Power) will be reduced by 30% for the duration of Illusive.
Increases duration by 0.6 seconds per 10 Aether consumed. |
![]() Meteor StrikeChanneling Range 6sq Cost 15% Mana Cooldown 60s Skill Points 5 | When channeling finishes and after a 1 second delay, a massive meteor falls at the target location. It deals 500% (Spell Power) spell damage in a small area and 60% of the damage in a medium area. |
Effect | |
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![]() Astor Demon![]() Meteor Strike![]() Wizardry | Meteor Strike now creates a fire hazard around the area it falls onto, slowing targets inside the area by 30% and dealing 25/30/35/40/45/50% (Spell Power) spell damage for 8 seconds to targets inside the hazard area. |
![]() Blizzard Beast![]() Icestorm![]() Wizardry | Ice shards fall twice as fast. Icestorm deals 10/15/20/25/30/35% more damage. |
![]() Boar Runt![]() Bull Rush![]() Warfare | Bullrush now decreases the (Defense Power) of your target by 5/6.5/8/9.5/11/12.5% (Weapon Power) for 8 seconds. |
![]() Bog Spider![]() Anti-Healing Venom![]() Shadow | Now also applies a Slow Venom, slowing the target by 5/7/9/11/13/15% for the skill duration. |
![]() Brotherhood Swordsman![]() Quick Slash![]() Shadow | Quick Slash deals 5/6/7/8/9/10% more damage. If used from behind the target, Quick Slash deals 12.5/15/17.5/20/22.5/25% bonus damage. |
![]() Brotherhood Tracker![]() Crippling Dagger![]() Shadow | After reactivating Crippling Dagger, the affected target takes 5/7/9/11/13/15% additional damage from your attacks. |
![]() Cave Spider![]() Shadowbind![]() Shadow | Shadowbind, in addition to snaring, also silences the target for 1.5/1.6/1.7/1.8/1.9/2 seconds. |
![]() Chainwraith Creep![]() Illusive![]() Shadow | Cleanses 3 movement impairing types, such as slow, stuns and snares when using Illusive. Increases the cooldown of Illusive by 30/27/24/21/18/15 seconds. |
![]() Chainwraith Haunt![]() Fireball![]() Wizardry | Each non-critical hit of Fireball increases the critical chance of the next Fireball by a stacking 5/6/7/8/9/10% lasting for 20 seconds and up to 5 stacks. New stacks refresh the duration. Landing a critical strike with Fireball resets its critical chance back to normal. |
![]() Chainwraith Prowler![]() Spiked Chains![]() Warfare | Increases the snare duration by 0.1/0.2/0.3/0.4/0.5/0.6 seconds. |
![]() Coal Contraption![]() Pyroblast![]() Wizardry | Increases the damage of Pyroblast by 3.5/4/4.5/5/5.5/6% for every 10% of critical damage bonus you have. |
![]() Coldstone Cub![]() Frost Shards![]() Wizardry | Increases the base critical chance of Frost Shards by 10/14/18/22/26/30%. |
![]() Dire Bear![]() Berserk![]() Warfare | Berserk also increases your (Attack Power) by 10/11/12/13/14/15% for 10 seconds. |
![]() Draconic Pyromancer![]() Pyroblast![]() Wizardry | Pyroblast will always critically strike against targets above 90/85/80/75/70/65% health. |
![]() Dwarf Elementalist![]() Earthquake![]() Warfare | Earthquake will occur a second time on the same tiles for 30/35/40/45/50/55% of the damage. The second Earthquake does not slow. |
![]() Dwarf Legionnaire![]() Guillotine![]() Warfare | Guillotine applies Mortal Wounds to the target, reducing all healing received by 15/20/25/30/35/40% for 6 seconds. |
![]() Dwarf Prospector![]() Fissure![]() Warfare | Fissure will apply 15/17.5/20/22.5/25/27.5% slow to targets affected for 8 seconds. |
![]() Dwarf Warrior![]() Bladestorm![]() Warfare | Increases the heal effectiveness of Bladestorm by 50/55/60/65/70/75% and is now an instant cast skill as if fully charged. |
![]() Elf Assassin![]() Coup De Grace![]() Shadow | Coup De Grace critical chance is 40/50/60/70/80/90% higher than your current critical chance. |
![]() Emberglow Trunk![]() Erupt![]() Wizardry | Targets affected by Erupt take increased 15/18/21/24/27/30% critical damage bonus from skills. |
![]() Emberscale Drake![]() Combustion![]() Wizardry | Applies a Burning Ember stack to targets affected by Combustion. Burning Ember explodes after 3 seconds, dealing 30/35/40/45/50/55% (Spell Power) spell damage to every target around the explosion. |
![]() Flamelord Djinn![]() Flame Tornado![]() Wizardry | Flame Tornado damage has a 50/55/60/65/70/75% to apply a Scorch stack to the target for 8 seconds, dealing 5% (Spell Power) spell damage every second per stack, up to 6 stacks can be applied to the same target. |
![]() Forest Spider![]() Stalk![]() Shadow | Stalk applies a 20/24/28/32/36/40% slow for 6 seconds. |
![]() Froll Cryomancer![]() Frost Shards![]() Wizardry | Frost Shards now ignore 5% (Spell Defense) on the target and increases the damage of Frost Shards by 5/6/7/8/9/10%. |
![]() Frostbound Drake![]() Coldblast![]() Wizardry | You gain a stack of Arctic Piercing for each target hit by Coldblast, lasting 8 seconds.
Arctic Piercing increases the (Spell Power) of your Frost Shards, Frostbolt, Frost Lance and Ice Storm by 5/6/7/8/9/10% up to 5 stacks. |
![]() Frostrisen Magus![]() Frost Lance![]() Wizardry | If Frost Lance critically strikes, reset its cooldown. Increases the critical damage multiplier of Frost Lance by 15/18/21/24/27/30%. |
![]() Ghaz Sandrider![]() Spiked Chains![]() Warfare | Spiked Chains reduces the (Weapon Defense) of targets hit by 5/6.5/8/9.5/11/12.5% for 8 seconds. |
![]() Goblin Berserker![]() Berserk![]() Warfare | Berserk's duration is doubled.
You now gain half Aether from Berserk but your critical damage and haste are increased by 15/16/17/18/19/20% for 10 seconds. |
![]() Goblin Bomber![]() Combustion![]() Wizardry | Casting Combustion increases your Critical Damage by 5/6/7/8/9/10% for 10 seconds. |
![]() Goblin Pyro![]() Flame Tornado![]() Wizardry | Every time a target is hit by Flame Tornado, you gain a stack of Burning Soul. Each Burning Soul stack increases your critical chance by 0.5/0.6/0.7/0.8/0.9/1% for 6 seconds. Up to a maximum of 30 stacks. New stacks refresh the duration. |
![]() Goblin Wizard![]() Fireball![]() Wizardry | Fireball critical hits have a 28/36/44/52/60/68% chance to reduce the cooldown of Pyroblast by 3 seconds. |
![]() Hobgoblin![]() Shadowstrike![]() Shadow | Increases the damage of the bleeding caused by Shadowstrike by 50/60/70/80/90/100%. |
![]() Hog Saboteur![]() Erupt![]() Wizardry | Casting damaging skills on targets affected by Erupt has a 2 per Erupt stack to set the target aflame, causing 90/105/120/135/150/165% (Spell Power) spell damage to the target. |
![]() Hog Warlord![]() Feasting Strike![]() Warfare | Feasting strike doesn't deal damage, but its healing effectiveness is increased by 10/12.5/15/17.5/20/22.5% per 25 Aether consumed. |
![]() Hoghound Raider![]() Quick Slash![]() Shadow | Reduce Quick Slash damage by 40/35/30/25/20/15% (Weapon Power) weapon damage. Quick Slash reduces the target's (Defense Power) by 3% for 8 seconds. This effect can stack up to 3 times. |
![]() Hookmask Killer![]() Crippling Dagger![]() Shadow | Increases the Aether generated from Crippling Dagger by 10/15/20/25/30/35 but the Aether is generated over 5 seconds. |
![]() Hookmask Knave![]() Stalk![]() Shadow | Stalk generates 10/15/20/25/30/35 additional Aether over 5 seconds. |
![]() Iceforge Frostcaller![]() Icestorm![]() Wizardry | Icestorm no longer requires to be channeled but deals 50/55/60/65/70/75% of the damage. |
![]() Iceshell Giant![]() Coldblast![]() Wizardry | Applies Arctic Burn to the target for 6 seconds, dealing 45/52.5/60/67.5/75/82.5% (Spell Power) spell damage every 2 seconds. |
![]() Icicle Gazer![]() Frostbolt![]() Wizardry | Your Frostbolts apply 1 Deep Freeze stack for 4 seconds.
For every Deep Freeze stack on the target, Frost Lance gains 10/12.5/15/17.5/20/22.5% critical chance.
If Deep Freeze stacks up to 3 times, target will be affected by Frostbite for 4 seconds.
A target affected by Frostbite can't be affected by Deep Freeze.
Frostbite makes all of your Frost Lances deal critical damage and ignore 25% of the target's (Spell Defense). |
![]() Kaiman Ambusher![]() Shieldbreak![]() Warfare | Shieldbreak has no cooldown, health cost is reduced by 80% and generates 20 Aether instead, but its damage is reduced by 80/72/64/56/48/40% (Weapon Power) weapon damage. Shieldbreak can stack up to 3 times and the duration of (Weapon Defense) reduction increased to 8 seconds. |
![]() Lurking Shadow![]() Teleport![]() Wizardry | After teleporting, you gain Surge of Magic, increasing your (Spell Power) by 5/7/9/11/13/15% for 6 seconds. |
![]() Minotaur Duelist![]() Fierce Leap![]() Warfare | Fierce Leap no longer stuns, but instead creates a circle of blood runes in a large area when you land, lasting for %d seconds and slowing any targets inside by 50%.
Every second, targets inside the area receive one stack of a bleeding condition, dealing 10% (Weapon Power) weapon damage every 1 second per stack, up to 4 stacks.
The bleeding lasts for 5 seconds, but is renewed every new stack. |
![]() Pirate Swashbuckler![]() Illusive![]() Shadow | You have a 12/15/18/21/24/27% chance to dodge any type of damage whenever Illusive is active. |
![]() Polar Bear![]() Feasting Strike![]() Warfare | Feasting Strike no longer consumes Aether or directly heals you, instead grants Weapon Leech for 10 seconds, making your auto-attacks heal you for 30/33/36/39/42/45% of the damage dealt. |
![]() Rargum The Dread![]() Pummel![]() Warfare | Increases your (Attack Power) by 10/12/14/16/18/20% for 8 seconds, if you successfully interrupt an ability. |
![]() Rat Burglar![]() Sinister Plot![]() Shadow | If you are engaged in combat, increase your Movement Speed by 0.25/0.5/0.75/1/1.25/1.5% per 25 Aether generated for the duration of Sinister Plot. |
![]() Rat Scavenger![]() Shadow Kick![]() Shadow | Shadow Kick now slows the target creature by 25/30/35/40/45/50% for 4 seconds. |
![]() Rat Spiketail![]() Brutal Strike![]() Warfare | Upon using Brutal Strike gain Taste for Blood. Taste for Blood increases the damage of your next Guillotine by 5/6/7/8/9/10% per stack, up to 3 stacks. Taste for Blood lasts for 6 seconds. |
![]() Saltdusk Cutthroat![]() Death Blossom![]() Shadow | Death's Blossoms critical chance is 40/50/60/70/80/90% higher than your natural critical chance. |
![]() Saltdusk Executioner![]() Guillotine![]() Warfare | Increases Guillotine damage by 50/60/70/80/90/100% (Weapon Power) weapon damage if the target is 35% or below health. |
![]() Shadowfox Ninetails![]() Teleport![]() Wizardry | When teleporting, a Frost Nova occurs where you teleport from, slowing targets by 20/25/30/35/40/45% for 3 seconds. |
![]() Shark Harpooner![]() Fierce Leap![]() Warfare | Fierce Leap no longer stuns the inside ring, but grants you a (Weapon Power) weapon damage buff of 10/12/14/16/18/20% and Movement Speed buff of 10/12/14/16/18/20% for 8 seconds. |
![]() Skeleton Haunt![]() Shadowstrike![]() Shadow | If your target is affected by a (Weapon Defense) debuff, Shadowstrike deals additional {75/87.5/100/112.5/125/137.5% (Weapon Power) weapon damage}. |
![]() Skeleton Rotclub![]() Shieldbreak![]() Warfare | For the duration of Shieldbreak, your basic attacks against a target affected by Shieldbreak receive additional 8/10/12/14/16/18% (Weapon Power) weapon damage. |
![]() Skorn Acolyte![]() Sinister Plot![]() Shadow | Every 25 Aether spent, while Sinister Plot is active increases your critical chance by 0.25/0.5/0.75/1/1.25/1.5% for the duration of Sinister Plot. |
![]() Skorn Deathblade![]() Shadowbind![]() Shadow | Targets affected by Shadowbind now take 15/18/21/24/27/30% more critical damage. |
![]() Skorn Initiate![]() Shadow Kick![]() Shadow | Increases your critical chance by 10/12/14/16/18/20% if you interrupt an ability for 8 seconds. |
![]() Snow Broodmother![]() Frost Lance![]() Wizardry | You now have 3 charges of Frost Lance and it no longer consumes Aether nor benefits from Aether. Frost Lance damage is now 100/110/120/130/140/150% (Spell Power) spell damage.
The skill's cooldown is reduced by 1/2/3/4/5/6 seconds. |
![]() Toad Enforcer![]() Bull Rush![]() Warfare | Bullrush stuns your target for 1/1.2/1.4/1.6/1.8/2 seconds. |
![]() Toadstool Warrior![]() Venomous Weapons![]() Shadow | While Venomous Weapons is active, basic attacks apply a stack of Poison that deals 1/1.2/1.4/1.6/1.8/2% Adaptive Damage every 2 seconds for a total of 8 seconds. New stacks reset the duration of the poison. |
![]() Troll![]() Brutal Strike![]() Warfare | Increases the healing of Brutal Strike by 10/15/20/25/30/35%. If your health is below 50%, increases healing of Brutal Strike by 25/35/45/55/65/75%. |
![]() Troll Brawler![]() Pummel![]() Warfare | If you successfully interrupt an ability, Pummel stuns the target for 2/2.2/2.4/2.6/2.8/3 seconds. |
![]() Troll Knight![]() Bladestorm![]() Warfare | Bladestorm now applies a bleed effect that deals 10/15/20/25/30/35% (Weapon Power) weapon damage every 1 seconds to every creature affected for a total of 5 seconds. |
![]() Troll Titan![]() Fissure![]() Warfare | Fissure will apply Rumbling Core to targets hit by it for 5 seconds, Rumbling Core increases the damage of your Earthquake by 10/12/14/16/18/20%. |
![]() Twinhead Yeti![]() Earthquake![]() Warfare | On hit, Earthquake reduces the (Defense Power) of targets affected by 10/11/12/13/14/15% of your highest stat between (Weapon Power) and (Spell Power) spell damage for 6 seconds. |
![]() Vampire Vixen![]() Coup De Grace![]() Shadow | Increases Coup de Grace damage on slowed, snared or stunned creatures by 10/12/14/16/18/20%. |
![]() Venomous Contraption![]() Venomous Weapons![]() Shadow | Venomous Weapons apply Deadly Poison to your weapons. Dealing damage with Deadly Poison increases your base critical chance by 0.5%. This effect stacks up to 24 times.
Venomous Weapons stacks increased by 5/6/7/8/9/10. |
![]() Vile Wurm![]() Anti-Healing Venom![]() Shadow | Now also applies a Venom that deals 5/7/9/11/13/15% (Weapon Power) weapon damage every second for the skill duration. |
![]() Widow Queen![]() Death Blossom![]() Shadow | Death's blossom ignores 6/9/12/15/18/21% of the (Defense Power) of its targets. |
![]() Wildfire Jackal![]() Meteor Strike![]() Wizardry | Meteor Strike now applies %.0f stacks of Erupt to every target hit by it. |
![]() Zorian Hailbringer![]() Frostbolt![]() Wizardry | Dealing damage with Frostbolt 10/12/14/16/18/20% chance to reduce Frost Shards cooldown by 2 seconds. |